AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_gen_obsidian_armor Class Reference
Inheritance diagram for spell_gen_obsidian_armor:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_gen_obsidian_armor)
 
bool Validate (SpellInfo const *) override
 
bool CheckProc (ProcEventInfo &eventInfo)
 
void HandleProc (AuraEffect const *aurEff, ProcEventInfo &eventInfo)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
UnitGetCaster () const
 
WorldObjectGetOwner () const
 
UnitGetUnitOwner () const
 
DynamicObjectGetDynobjOwner () const
 
void Remove (uint32 removeMode=0)
 
AuraGetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffectGetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
UnitGetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Register ()=0
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandlerDoCheckAreaTarget
 
HookList< AuraDispelHandlerOnDispel
 
HookList< AuraDispelHandlerAfterDispel
 
HookList< EffectApplyHandlerOnEffectApply
 
HookList< EffectApplyHandlerAfterEffectApply
 
HookList< EffectApplyHandlerOnEffectRemove
 
HookList< EffectApplyHandlerAfterEffectRemove
 
HookList< EffectPeriodicHandlerOnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandlerOnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandlerDoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandlerDoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandlerDoEffectCalcSpellMod
 
HookList< EffectAbsorbHandlerOnEffectAbsorb
 
HookList< EffectAbsorbHandlerAfterEffectAbsorb
 
HookList< EffectManaShieldHandlerOnEffectManaShield
 
HookList< EffectManaShieldHandlerAfterEffectManaShield
 
HookList< EffectSplitHandlerOnEffectSplit
 
HookList< CheckProcHandlerDoCheckProc
 
HookList< AfterCheckProcHandlerDoAfterCheckProc
 
HookList< AuraProcHandlerDoPrepareProc
 
HookList< AuraProcHandlerOnProc
 
HookList< AuraProcHandlerAfterProc
 
HookList< EffectProcHandlerOnEffectProc
 
HookList< EffectProcHandlerAfterEffectProc
 
virtual bool _Validate (SpellInfo const *entry)
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ CheckProc()

bool spell_gen_obsidian_armor::CheckProc ( ProcEventInfo eventInfo)
inlineprivate
1581 {
1582 if (!eventInfo.GetSpellInfo())
1583 return false;
1584
1586 return false;
1587
1588 return true;
1589 }
@ SPELL_SCHOOL_NORMAL
Definition: SharedDefines.h:283
SpellSchools GetFirstSchoolInMask(SpellSchoolMask mask)
Definition: SharedDefines.h:318
SpellInfo const * GetSpellInfo() const
Definition: Unit.cpp:184
SpellSchoolMask GetSchoolMask() const
Definition: SpellInfo.cpp:1987

References GetFirstSchoolInMask(), SpellInfo::GetSchoolMask(), ProcEventInfo::GetSpellInfo(), and SPELL_SCHOOL_NORMAL.

Referenced by Register().

◆ HandleProc()

void spell_gen_obsidian_armor::HandleProc ( AuraEffect const *  aurEff,
ProcEventInfo eventInfo 
)
inlineprivate
1592 {
1594
1595 if (Player* player = eventInfo.GetActionTarget()->ToPlayer())
1596 {
1597 uint32 spellId = 0;
1598 switch (GetFirstSchoolInMask(eventInfo.GetSpellInfo()->GetSchoolMask()))
1599 {
1600 case SPELL_SCHOOL_HOLY:
1602 break;
1603 case SPELL_SCHOOL_FIRE:
1605 break;
1608 break;
1609 case SPELL_SCHOOL_FROST:
1611 break;
1614 break;
1617 break;
1618 default:
1619 return;
1620 }
1621
1622 player->CastSpell(player, spellId, true, nullptr, aurEff);
1623 }
1624 }
std::uint32_t uint32
Definition: Define.h:107
@ SPELL_GEN_OBSIDIAN_ARMOR_HOLY
Definition: spell_generic.cpp:1555
@ SPELL_GEN_OBSIDIAN_ARMOR_FIRE
Definition: spell_generic.cpp:1556
@ SPELL_GEN_OBSIDIAN_ARMOR_ARCANE
Definition: spell_generic.cpp:1560
@ SPELL_GEN_OBSIDIAN_ARMOR_FROST
Definition: spell_generic.cpp:1558
@ SPELL_GEN_OBSIDIAN_ARMOR_SHADOW
Definition: spell_generic.cpp:1559
@ SPELL_GEN_OBSIDIAN_ARMOR_NATURE
Definition: spell_generic.cpp:1557
@ SPELL_SCHOOL_SHADOW
Definition: SharedDefines.h:288
@ SPELL_SCHOOL_NATURE
Definition: SharedDefines.h:286
@ SPELL_SCHOOL_FROST
Definition: SharedDefines.h:287
@ SPELL_SCHOOL_ARCANE
Definition: SharedDefines.h:289
@ SPELL_SCHOOL_FIRE
Definition: SharedDefines.h:285
@ SPELL_SCHOOL_HOLY
Definition: SharedDefines.h:284
Player * ToPlayer()
Definition: Object.h:201
Definition: Player.h:1081
Unit * GetActionTarget() const
Definition: Unit.h:440
void PreventDefaultAction()
Definition: SpellScript.cpp:985

References ProcEventInfo::GetActionTarget(), GetFirstSchoolInMask(), SpellInfo::GetSchoolMask(), ProcEventInfo::GetSpellInfo(), AuraScript::PreventDefaultAction(), SPELL_GEN_OBSIDIAN_ARMOR_ARCANE, SPELL_GEN_OBSIDIAN_ARMOR_FIRE, SPELL_GEN_OBSIDIAN_ARMOR_FROST, SPELL_GEN_OBSIDIAN_ARMOR_HOLY, SPELL_GEN_OBSIDIAN_ARMOR_NATURE, SPELL_GEN_OBSIDIAN_ARMOR_SHADOW, SPELL_SCHOOL_ARCANE, SPELL_SCHOOL_FIRE, SPELL_SCHOOL_FROST, SPELL_SCHOOL_HOLY, SPELL_SCHOOL_NATURE, SPELL_SCHOOL_SHADOW, and Object::ToPlayer().

Referenced by Register().

◆ PrepareAuraScript()

spell_gen_obsidian_armor::PrepareAuraScript ( spell_gen_obsidian_armor  )
private

◆ Register()

void spell_gen_obsidian_armor::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

1627 {
1630 }
@ EFFECT_0
Definition: SharedDefines.h:31
#define AuraEffectProcFn(F, I, N)
Definition: SpellScript.h:847
#define AuraCheckProcFn(F)
Definition: SpellScript.h:818
@ SPELL_AURA_DUMMY
Definition: SpellAuraDefines.h:67
HookList< CheckProcHandler > DoCheckProc
Definition: SpellScript.h:817
HookList< EffectProcHandler > OnEffectProc
Definition: SpellScript.h:842
bool CheckProc(ProcEventInfo &eventInfo)
Definition: spell_generic.cpp:1580
void HandleProc(AuraEffect const *aurEff, ProcEventInfo &eventInfo)
Definition: spell_generic.cpp:1591

References AuraCheckProcFn, AuraEffectProcFn, CheckProc(), AuraScript::DoCheckProc, EFFECT_0, HandleProc(), AuraScript::OnEffectProc, and SPELL_AURA_DUMMY.

◆ Validate()

bool spell_gen_obsidian_armor::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual