AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_dreamwalker_summoner Class Reference
Inheritance diagram for spell_dreamwalker_summoner:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_dreamwalker_summoner)
 
bool Load () override
 
void FilterTargets (std::list< WorldObject * > &targets)
 
void HandleForceCast (SpellEffIndex effIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Register ()=0
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
virtual bool _Validate (SpellInfo const *entry)
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ FilterTargets()

void spell_dreamwalker_summoner::FilterTargets ( std::list< WorldObject * > &  targets)
inlineprivate
1272 {
1273 targets.remove_if(Acore::AllWorldObjectsInExactRange(GetCaster(), 250.0f, true));
1274 std::list<WorldObject*> list_copy = targets;
1275 targets.remove_if(Acore::UnitAuraCheck(true, SPELL_RECENTLY_SPAWNED));
1276 if (targets.empty())
1277 {
1278 if (list_copy.empty())
1279 return;
1280 targets = list_copy;
1281 }
1282
1284 targets.clear();
1285 targets.push_back(target);
1286 }
@ SPELL_RECENTLY_SPAWNED
Definition: boss_valithria_dreamwalker.cpp:72
auto SelectRandomContainerElement(C const &container) -> typename std::add_const< decltype(*std::begin(container))>::type &
Definition: Containers.h:133
Definition: Object.h:405
Definition: GridNotifiers.h:1627
Definition: GridNotifiers.h:1647
Unit * GetCaster()
Definition: SpellScript.cpp:401

References SpellScript::GetCaster(), Acore::Containers::SelectRandomContainerElement(), and SPELL_RECENTLY_SPAWNED.

Referenced by Register().

◆ HandleForceCast()

void spell_dreamwalker_summoner::HandleForceCast ( SpellEffIndex  effIndex)
inlineprivate
1289 {
1290 PreventHitDefaultEffect(effIndex);
1291 if (!GetHitUnit())
1292 return;
1293
1294 GetHitUnit()->CastSpell(GetCaster(), GetSpellInfo()->Effects[effIndex].TriggerSpell, true, nullptr, nullptr, GetCaster()->GetInstanceScript()->GetGuidData(DATA_VALITHRIA_LICH_KING));
1295 }
@ DATA_VALITHRIA_LICH_KING
Definition: icecrown_citadel.h:133
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:1168
SpellInfo const * GetSpellInfo()
Definition: SpellScript.cpp:411
void PreventHitDefaultEffect(SpellEffIndex effIndex)
Definition: SpellScript.cpp:590
Unit * GetHitUnit()
Definition: SpellScript.cpp:448

References Unit::CastSpell(), DATA_VALITHRIA_LICH_KING, SpellScript::GetCaster(), SpellScript::GetHitUnit(), SpellScript::GetSpellInfo(), and SpellScript::PreventHitDefaultEffect().

Referenced by Register().

◆ Load()

bool spell_dreamwalker_summoner::Load ( )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

1265 {
1266 if (!GetCaster()->GetInstanceScript())
1267 return false;
1268 return true;
1269 }

References SpellScript::GetCaster().

◆ PrepareSpellScript()

spell_dreamwalker_summoner::PrepareSpellScript ( spell_dreamwalker_summoner  )
private

◆ Register()

void spell_dreamwalker_summoner::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

1298 {
1301 }
#define SpellEffectFn(F, I, N)
Definition: SpellScript.h:337
#define SpellObjectAreaTargetSelectFn(F, I, N)
Definition: SpellScript.h:354
@ EFFECT_0
Definition: SharedDefines.h:31
@ SPELL_EFFECT_FORCE_CAST
Definition: SharedDefines.h:918
@ TARGET_UNIT_SRC_AREA_ENTRY
Definition: SharedDefines.h:1416
HookList< EffectHandler > OnEffectHitTarget
Definition: SpellScript.h:336
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
Definition: SpellScript.h:353
void HandleForceCast(SpellEffIndex effIndex)
Definition: boss_valithria_dreamwalker.cpp:1288
void FilterTargets(std::list< WorldObject * > &targets)
Definition: boss_valithria_dreamwalker.cpp:1271

References EFFECT_0, FilterTargets(), HandleForceCast(), SpellScript::OnEffectHitTarget, SpellScript::OnObjectAreaTargetSelect, SPELL_EFFECT_FORCE_CAST, SpellEffectFn, SpellObjectAreaTargetSelectFn, and TARGET_UNIT_SRC_AREA_ENTRY.