458 {
461 {
463 }
464
465
467 {
469 }
470
472 }
@ SPELL_DRUID_KING_OF_THE_JUNGLE
Definition: spell_druid.cpp:49
@ SPELL_DRUID_ENRAGED_DEFENSE
Definition: spell_druid.cpp:61
@ SPELL_DRUID_ITEM_T10_FERAL_4P_BONUS
Definition: spell_druid.cpp:62
@ SPELL_DRUID_ENRAGE_MOD_DAMAGE
Definition: spell_druid.cpp:44
@ EFFECT_0
Definition: SharedDefines.h:31
@ SPELLVALUE_BASE_POINT0
Definition: SpellDefines.h:113
SpellCastResult CastCustomSpell(Unit *victim, uint32 spellId, int32 const *bp0, int32 const *bp1, int32 const *bp2, bool triggered, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:1224
bool HasAura(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, ObjectGuid itemCasterGUID=ObjectGuid::Empty, uint8 reqEffMask=0) const
Definition: Unit.cpp:5698
AuraEffect * GetAuraEffectOfRankedSpell(uint32 spellId, uint8 effIndex, ObjectGuid casterGUID=ObjectGuid::Empty) const
Definition: Unit.cpp:5508
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:1167
Definition: SpellAuraEffects.h:39
Unit * GetTarget() const
Definition: SpellScript.cpp:1165
void RecalculateBaseArmor()
Definition: spell_druid.cpp:443