AzerothCore 3.3.5a
OpenSource WoW Emulator
Loading...
Searching...
No Matches
spell_igb_on_gunship_deck_aura Class Reference
Inheritance diagram for spell_igb_on_gunship_deck_aura:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_igb_on_gunship_deck_aura)
 
bool Load () override
 
bool CheckAreaTarget (Unit *unit)
 
void HandleApply (AuraEffect const *, AuraEffectHandleModes)
 
void Register () override
 

Private Attributes

TeamId _teamIdInInstance
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
UnitGetCaster () const
 
WorldObjectGetOwner () const
 
UnitGetUnitOwner () const
 
DynamicObjectGetDynobjOwner () const
 
void Remove (uint32 removeMode=0)
 
AuraGetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffectGetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
UnitGetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Register ()=0
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandlerDoCheckAreaTarget
 
HookList< AuraDispelHandlerOnDispel
 
HookList< AuraDispelHandlerAfterDispel
 
HookList< EffectApplyHandlerOnEffectApply
 
HookList< EffectApplyHandlerAfterEffectApply
 
HookList< EffectApplyHandlerOnEffectRemove
 
HookList< EffectApplyHandlerAfterEffectRemove
 
HookList< EffectPeriodicHandlerOnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandlerOnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandlerDoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandlerDoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandlerDoEffectCalcSpellMod
 
HookList< EffectAbsorbHandlerOnEffectAbsorb
 
HookList< EffectAbsorbHandlerAfterEffectAbsorb
 
HookList< EffectManaShieldHandlerOnEffectManaShield
 
HookList< EffectManaShieldHandlerAfterEffectManaShield
 
HookList< EffectSplitHandlerOnEffectSplit
 
HookList< CheckProcHandlerDoCheckProc
 
HookList< AfterCheckProcHandlerDoAfterCheckProc
 
HookList< AuraProcHandlerDoPrepareProc
 
HookList< AuraProcHandlerOnProc
 
HookList< AuraProcHandlerAfterProc
 
HookList< EffectProcHandlerOnEffectProc
 
HookList< EffectProcHandlerAfterEffectProc
 
virtual bool _Validate (SpellInfo const *entry)
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ CheckAreaTarget()

bool spell_igb_on_gunship_deck_aura::CheckAreaTarget ( Unit unit)
inlineprivate
2575 {
2576 return unit->IsPlayer();
2577 }
bool IsPlayer() const
Definition: Object.h:200

References Object::IsPlayer().

Referenced by Register().

◆ HandleApply()

void spell_igb_on_gunship_deck_aura::HandleApply ( AuraEffect const *  ,
AuraEffectHandleModes   
)
inlineprivate
2580 {
2582 if (Creature* gunship = GetOwner()->FindNearestCreature(_teamIdInInstance == TEAM_HORDE ? NPC_ORGRIMS_HAMMER : NPC_THE_SKYBREAKER, 200.0f))
2583 gunship->AI()->SetGUID(GetTarget()->GetGUID(), enemy ? ACTION_SHIP_VISITS_ENEMY : ACTION_SHIP_VISITS_SELF);
2584 }
std::uint32_t uint32
Definition: Define.h:107
@ NPC_ORGRIMS_HAMMER
Definition: icecrown_citadel.h:223
@ NPC_THE_SKYBREAKER
Definition: icecrown_citadel.h:222
@ ACTION_SHIP_VISITS_SELF
Definition: boss_icecrown_gunship_battle.cpp:200
@ ACTION_SHIP_VISITS_ENEMY
Definition: boss_icecrown_gunship_battle.cpp:201
@ SPELL_ON_SKYBREAKER_DECK
Definition: boss_icecrown_gunship_battle.cpp:174
@ SPELL_ON_ORGRIMS_HAMMER_DECK
Definition: boss_icecrown_gunship_battle.cpp:175
@ TEAM_HORDE
Definition: SharedDefines.h:761
Definition: Creature.h:43
uint32 Id
Definition: SpellInfo.h:320
SpellInfo const * GetSpellInfo() const
Definition: SpellScript.cpp:1005
WorldObject * GetOwner() const
Definition: SpellScript.cpp:1025
Unit * GetTarget() const
Definition: SpellScript.cpp:1165
TeamId _teamIdInInstance
Definition: boss_icecrown_gunship_battle.cpp:2593

References _teamIdInInstance, ACTION_SHIP_VISITS_ENEMY, ACTION_SHIP_VISITS_SELF, AuraScript::GetOwner(), AuraScript::GetSpellInfo(), AuraScript::GetTarget(), SpellInfo::Id, NPC_ORGRIMS_HAMMER, NPC_THE_SKYBREAKER, SPELL_ON_ORGRIMS_HAMMER_DECK, SPELL_ON_SKYBREAKER_DECK, and TEAM_HORDE.

Referenced by Register().

◆ Load()

bool spell_igb_on_gunship_deck_aura::Load ( )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

2566 {
2567 if (InstanceScript* instance = GetOwner()->GetInstanceScript())
2568 _teamIdInInstance = TeamId(instance->GetData(DATA_TEAMID_IN_INSTANCE));
2569 else
2571 return true;
2572 }
@ DATA_TEAMID_IN_INSTANCE
Definition: trial_of_the_champion.h:44
TeamId
Definition: SharedDefines.h:759
@ TEAM_ALLIANCE
Definition: SharedDefines.h:760
Definition: InstanceScript.h:142

References _teamIdInInstance, DATA_TEAMID_IN_INSTANCE, AuraScript::GetOwner(), and TEAM_ALLIANCE.

◆ PrepareAuraScript()

spell_igb_on_gunship_deck_aura::PrepareAuraScript ( spell_igb_on_gunship_deck_aura  )
private

◆ Register()

void spell_igb_on_gunship_deck_aura::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

2587 {
2590 }
@ EFFECT_0
Definition: SharedDefines.h:31
#define AuraEffectApplyFn(F, I, N, M)
Definition: SpellScript.h:743
#define AuraCheckAreaTargetFn(F)
Definition: SpellScript.h:722
@ SPELL_AURA_DUMMY
Definition: SpellAuraDefines.h:67
@ AURA_EFFECT_HANDLE_REAL
Definition: SpellAuraDefines.h:42
HookList< EffectApplyHandler > AfterEffectApply
Definition: SpellScript.h:742
HookList< CheckAreaTargetHandler > DoCheckAreaTarget
Definition: SpellScript.h:721
void HandleApply(AuraEffect const *, AuraEffectHandleModes)
Definition: boss_icecrown_gunship_battle.cpp:2579
bool CheckAreaTarget(Unit *unit)
Definition: boss_icecrown_gunship_battle.cpp:2574

References AuraScript::AfterEffectApply, AURA_EFFECT_HANDLE_REAL, AuraCheckAreaTargetFn, AuraEffectApplyFn, CheckAreaTarget(), AuraScript::DoCheckAreaTarget, EFFECT_0, HandleApply(), and SPELL_AURA_DUMMY.

Member Data Documentation

◆ _teamIdInInstance

TeamId spell_igb_on_gunship_deck_aura::_teamIdInInstance
private

Referenced by HandleApply(), and Load().