AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_festergut_pungent_blight Class Reference
Inheritance diagram for spell_festergut_pungent_blight:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_festergut_pungent_blight)
 
bool Load () override
 
void HandleScript (SpellEffIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Register ()=0
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
virtual bool _Validate (SpellInfo const *entry)
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleScript()

void spell_festergut_pungent_blight::HandleScript ( SpellEffIndex  )
inlineprivate
299 {
300 Unit* caster = GetCaster();
301 if (!caster->IsCreature())
302 return;
303
304 // Get Inhaled Blight id for our difficulty
305 uint32 blightId = sSpellMgr->GetSpellIdForDifficulty(uint32(GetEffectValue()), caster);
306
307 // ...and remove it
308 caster->RemoveAurasDueToSpell(blightId);
309 caster->ToCreature()->AI()->Talk(EMOTE_PUNGENT_BLIGHT);
310
311 if (InstanceScript* inst = caster->GetInstanceScript())
312 if (Creature* professor = ObjectAccessor::GetCreature(*caster, inst->GetGuidData(DATA_PROFESSOR_PUTRICIDE)))
313 professor->AI()->DoAction(ACTION_FESTERGUT_GAS);
314 }
std::uint32_t uint32
Definition: Define.h:107
@ EMOTE_PUNGENT_BLIGHT
Definition: boss_festergut.cpp:36
@ ACTION_FESTERGUT_GAS
Definition: icecrown_citadel.h:518
@ DATA_PROFESSOR_PUTRICIDE
Definition: icecrown_citadel.h:92
#define sSpellMgr
Definition: SpellMgr.h:825
Creature * GetCreature(WorldObject const &u, ObjectGuid const guid)
Definition: ObjectAccessor.cpp:210
void Talk(uint8 id, WorldObject const *whisperTarget=nullptr, Milliseconds delay=0s)
Causes the creature to talk/say the text assigned to their entry in the creature_text database table.
Definition: CreatureAI.cpp:50
Definition: Creature.h:43
CreatureAI * AI() const
Definition: Creature.h:140
bool IsCreature() const
Definition: Object.h:204
Creature * ToCreature()
Definition: Object.h:205
InstanceScript * GetInstanceScript() const
Definition: Object.cpp:1203
Definition: Unit.h:630
void RemoveAurasDueToSpell(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, uint8 reqEffMask=0, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
Definition: Unit.cpp:4909
Definition: InstanceScript.h:142
int32 GetEffectValue() const
Definition: SpellScript.cpp:600
Unit * GetCaster()
Definition: SpellScript.cpp:401

References ACTION_FESTERGUT_GAS, Creature::AI(), DATA_PROFESSOR_PUTRICIDE, EMOTE_PUNGENT_BLIGHT, SpellScript::GetCaster(), ObjectAccessor::GetCreature(), SpellScript::GetEffectValue(), WorldObject::GetInstanceScript(), Object::IsCreature(), Unit::RemoveAurasDueToSpell(), sSpellMgr, CreatureAI::Talk(), and Object::ToCreature().

Referenced by Register().

◆ Load()

bool spell_festergut_pungent_blight::Load ( )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

294 {
295 return GetCaster()->IsCreature();
296 }

References SpellScript::GetCaster(), and Object::IsCreature().

◆ PrepareSpellScript()

spell_festergut_pungent_blight::PrepareSpellScript ( spell_festergut_pungent_blight  )
private

◆ Register()

void spell_festergut_pungent_blight::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

317 {
319 }
@ EFFECT_1
Definition: SharedDefines.h:32
@ SPELL_EFFECT_SCRIPT_EFFECT
Definition: SharedDefines.h:855
#define SpellEffectFn(F, I, N)
Definition: SpellScript.h:337
HookList< EffectHandler > OnEffectHitTarget
Definition: SpellScript.h:336
void HandleScript(SpellEffIndex)
Definition: boss_festergut.cpp:298

References EFFECT_1, HandleScript(), SpellScript::OnEffectHitTarget, SPELL_EFFECT_SCRIPT_EFFECT, and SpellEffectFn.