AzerothCore 3.3.5a
OpenSource WoW Emulator
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#include "VMapTools.h"
Public Member Functions | |
void | operator() (const G3D::Ray &ray, const TValue *entity, bool StopAtFirstHit, float &distance) |
Public Attributes | |
TValue * | closestEntity |
G3D::Vector3 | hitLocation |
G3D::Vector3 | hitNormal |
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inline |
References VMAP::IntersectionCallBack< TValue >::hitLocation, and VMAP::IntersectionCallBack< TValue >::hitNormal.
TValue* VMAP::IntersectionCallBack< TValue >::closestEntity |
G3D::Vector3 VMAP::IntersectionCallBack< TValue >::hitLocation |
Referenced by VMAP::IntersectionCallBack< TValue >::operator()().
G3D::Vector3 VMAP::IntersectionCallBack< TValue >::hitNormal |
Referenced by VMAP::IntersectionCallBack< TValue >::operator()().