AzerothCore 3.3.5a
OpenSource WoW Emulator
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#include "OutdoorPvPGH.h"
Public Member Functions | |
OutdoorPvPGH () | |
bool | SetupOutdoorPvP () override |
void | SendRemoveWorldStates (Player *player) override |
Public Member Functions inherited from OutdoorPvP | |
OutdoorPvP ()=default | |
~OutdoorPvP () override | |
void | DeleteSpawns () |
virtual void | FillInitialWorldStates (WorldPacket &) |
virtual bool | HandleAreaTrigger (Player *player, uint32 trigger) |
virtual bool | HandleCustomSpell (Player *player, uint32 spellId, GameObject *go) |
virtual bool | HandleOpenGo (Player *player, GameObject *go) |
virtual bool | SetupOutdoorPvP () |
void | OnGameObjectCreate (GameObject *go) override |
void | OnGameObjectRemove (GameObject *go) override |
void | OnCreatureCreate (Creature *creature) override |
void | OnCreatureRemove (Creature *creature) override |
void | SendUpdateWorldState (uint32 field, uint32 value) |
virtual bool | Update (uint32 diff) |
virtual void | HandleKill (Player *killer, Unit *killed) |
virtual void | HandleKillImpl (Player *, Unit *) |
bool | IsInsideObjective (Player *player) const |
virtual void | AwardKillBonus (Player *) |
uint32 | GetTypeId () const |
virtual bool | HandleDropFlag (Player *player, uint32 spellId) |
virtual bool | HandleGossipOption (Player *player, Creature *creature, uint32 gossipId) |
virtual bool | CanTalkTo (Player *player, Creature *c, GossipMenuItems const &gso) |
void | TeamApplyBuff (TeamId teamId, uint32 spellId, uint32 spellId2=0, Player *sameMapPlr=nullptr) |
Map * | GetMap () const |
Public Member Functions inherited from ZoneScript | |
ZoneScript () | |
virtual | ~ZoneScript () |
virtual uint32 | GetCreatureEntry (ObjectGuid::LowType, CreatureData const *data) |
virtual uint32 | GetGameObjectEntry (ObjectGuid::LowType, uint32 entry) |
virtual void | OnCreatureCreate (Creature *) |
virtual void | OnCreatureRemove (Creature *) |
virtual void | OnGameObjectCreate (GameObject *) |
virtual void | OnGameObjectRemove (GameObject *) |
virtual void | OnUnitDeath (Unit *) |
virtual void | OnCreatureEvade (Creature *) |
virtual ObjectGuid | GetGuidData (uint32) const |
virtual void | SetGuidData (uint32, ObjectGuid) |
virtual uint64 | GetData64 (uint32) const |
virtual void | SetData64 (uint32, uint64) |
virtual uint32 | GetData (uint32) const |
virtual void | SetData (uint32, uint32) |
virtual void | ProcessEvent (WorldObject *, uint32) |
OutdoorPvPGH::OutdoorPvPGH | ( | ) |
References OutdoorPvP::_typeId, and OUTDOOR_PVP_GH.
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overridevirtual |
Reimplemented from OutdoorPvP.
References GH_UI_SLIDER_DISPLAY, GH_UI_SLIDER_N, GH_UI_SLIDER_POS, and Player::SendUpdateWorldState().
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overridevirtual |
Reimplemented from OutdoorPvP.
References OutdoorPvP::AddCapturePoint(), GH_ZONE, OutdoorPvP::RegisterZone(), and OutdoorPvP::SetMapFromZone().