AzerothCore 3.3.5a
OpenSource WoW Emulator
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zone_eversong_woods.cpp File Reference
#include "CreatureScript.h"
#include "ScriptedCreature.h"

Go to the source code of this file.

Classes

struct  npc_partygoer_pather
 
struct  npc_partygoer
 

Enumerations

enum  Partygoer_Pather {
  EVENT_PATH = 1 ,
  EVENT_RANDOM_ACTION_PATHER = 2 ,
  EVENT_REMOVE_EQUIPMENT_PATHER = 3 ,
  EVENT_STOP_DANCING_PATHER = 4
}
 
enum  Partygoer {
  EVENT_RANDOM_ACTION = 5 ,
  EVENT_REMOVE_EQUIPMENT = 6 ,
  EVENT_STOP_DANCING = 7 ,
  EVENT_THROW_FIREWORKS = 8 ,
  EVENT_RESET_FACING = 9 ,
  GO_FIREWORKS_LAUNCHER = 180771
}
 

Functions

void AddSC_eversong_woods ()
 

Enumeration Type Documentation

◆ Partygoer

enum Partygoer
Enumerator
EVENT_RANDOM_ACTION 
EVENT_REMOVE_EQUIPMENT 
EVENT_STOP_DANCING 
EVENT_THROW_FIREWORKS 
EVENT_RESET_FACING 
GO_FIREWORKS_LAUNCHER 
119{
125 GO_FIREWORKS_LAUNCHER = 180771
126};
@ EVENT_RESET_FACING
Definition: zone_eversong_woods.cpp:124
@ EVENT_REMOVE_EQUIPMENT
Definition: zone_eversong_woods.cpp:121
@ GO_FIREWORKS_LAUNCHER
Definition: zone_eversong_woods.cpp:125
@ EVENT_THROW_FIREWORKS
Definition: zone_eversong_woods.cpp:123
@ EVENT_STOP_DANCING
Definition: zone_eversong_woods.cpp:122
@ EVENT_RANDOM_ACTION
Definition: zone_eversong_woods.cpp:120

◆ Partygoer_Pather

Enumerator
EVENT_PATH 
EVENT_RANDOM_ACTION_PATHER 
EVENT_REMOVE_EQUIPMENT_PATHER 
EVENT_STOP_DANCING_PATHER 
21{
22 EVENT_PATH = 1,
26};
@ EVENT_STOP_DANCING_PATHER
Definition: zone_eversong_woods.cpp:25
@ EVENT_RANDOM_ACTION_PATHER
Definition: zone_eversong_woods.cpp:23
@ EVENT_REMOVE_EQUIPMENT_PATHER
Definition: zone_eversong_woods.cpp:24
@ EVENT_PATH
Definition: zone_eversong_woods.cpp:22

Function Documentation

◆ AddSC_eversong_woods()

void AddSC_eversong_woods ( )
219{
222}
#define RegisterCreatureAI(ai_name)
Definition: CreatureScript.h:71
Definition: zone_eversong_woods.cpp:29
Definition: zone_eversong_woods.cpp:129

References RegisterCreatureAI.

Referenced by AddEasternKingdomsScripts().