AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_gen_mounted_charge Class Reference
Inheritance diagram for spell_gen_mounted_charge:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_gen_mounted_charge) bool Validate(SpellInfo const *) override
 
void HandleScriptEffect (SpellEffIndex effIndex)
 
void HandleChargeEffect (SpellEffIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Register ()=0
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
virtual bool _Validate (SpellInfo const *entry)
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleChargeEffect()

void spell_gen_mounted_charge::HandleChargeEffect ( SpellEffIndex  )
inlineprivate
3066 {
3067 uint32 spellId;
3068
3069 switch (GetSpellInfo()->Id)
3070 {
3072 spellId = SPELL_CHARGE_DAMAGE_8K5;
3073 break;
3076 spellId = SPELL_CHARGE_DAMAGE_20K;
3077 break;
3080 spellId = SPELL_CHARGE_DAMAGE_45K;
3081 break;
3082 default:
3083 return;
3084 }
3085
3086 if (Unit* rider = GetCaster()->GetCharmer())
3087 rider->CastSpell(GetHitUnit(), spellId, false);
3088 else
3089 GetCaster()->CastSpell(GetHitUnit(), spellId, false);
3090 }
std::uint32_t uint32
Definition: Define.h:107
@ SPELL_CHARGE_CHARGING_EFFECT_8K5
Definition: spell_generic.cpp:2973
@ SPELL_CHARGE_CHARGING_EFFECT_20K_2
Definition: spell_generic.cpp:2975
@ SPELL_CHARGE_DAMAGE_45K
Definition: spell_generic.cpp:2971
@ SPELL_CHARGE_CHARGING_EFFECT_20K_1
Definition: spell_generic.cpp:2974
@ SPELL_CHARGE_DAMAGE_8K5
Definition: spell_generic.cpp:2969
@ SPELL_CHARGE_CHARGING_EFFECT_45K_1
Definition: spell_generic.cpp:2976
@ SPELL_CHARGE_DAMAGE_20K
Definition: spell_generic.cpp:2970
@ SPELL_CHARGE_CHARGING_EFFECT_45K_2
Definition: spell_generic.cpp:2977
Definition: Unit.h:630
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:1167
SpellInfo const * GetSpellInfo()
Definition: SpellScript.cpp:411
Unit * GetHitUnit()
Definition: SpellScript.cpp:448
Unit * GetCaster()
Definition: SpellScript.cpp:401

References Unit::CastSpell(), SpellScript::GetCaster(), SpellScript::GetHitUnit(), SpellScript::GetSpellInfo(), SPELL_CHARGE_CHARGING_EFFECT_20K_1, SPELL_CHARGE_CHARGING_EFFECT_20K_2, SPELL_CHARGE_CHARGING_EFFECT_45K_1, SPELL_CHARGE_CHARGING_EFFECT_45K_2, SPELL_CHARGE_CHARGING_EFFECT_8K5, SPELL_CHARGE_DAMAGE_20K, SPELL_CHARGE_DAMAGE_45K, and SPELL_CHARGE_DAMAGE_8K5.

Referenced by Register().

◆ HandleScriptEffect()

void spell_gen_mounted_charge::HandleScriptEffect ( SpellEffIndex  effIndex)
inlineprivate
3009 {
3010 Unit* target = GetHitUnit();
3011
3012 switch (effIndex)
3013 {
3014 case EFFECT_0: // On spells wich trigger the damaging spell (and also the visual)
3015 {
3016 uint32 spellId;
3017
3018 switch (GetSpellInfo()->Id)
3019 {
3022 break;
3025 break;
3026 default:
3027 return;
3028 }
3029
3030 // If target isn't a training dummy there's a chance of failing the charge
3031 if (!target->HasUnitFlag(UNIT_FLAG_DISABLE_MOVE) && roll_chance_f(12.5f))
3032 spellId = SPELL_CHARGE_MISS_EFFECT;
3033
3034 if (Unit* vehicle = GetCaster()->GetVehicleBase())
3035 vehicle->CastSpell(target, spellId, false);
3036 else
3037 GetCaster()->CastSpell(target, spellId, false);
3038 break;
3039 }
3040 case EFFECT_1: // On damaging spells, for removing a defend layer
3041 case EFFECT_2:
3042 {
3043 Unit::AuraApplicationMap const& auras = target->GetAppliedAuras();
3044 for (Unit::AuraApplicationMap::const_iterator itr = auras.begin(); itr != auras.end(); ++itr)
3045 {
3046 if (Aura* aura = itr->second->GetBase())
3047 {
3048 SpellInfo const* auraInfo = aura->GetSpellInfo();
3049 if (auraInfo && auraInfo->SpellIconID == 2007 && aura->HasEffectType(SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN))
3050 {
3051 aura->ModStackAmount(-1, AURA_REMOVE_BY_ENEMY_SPELL);
3052 // Remove dummys from rider (Necessary for updating visual shields)
3053 if (Unit* rider = target->GetCharmer())
3054 if (Aura* defend = rider->GetAura(aura->GetId()))
3055 defend->ModStackAmount(-1, AURA_REMOVE_BY_ENEMY_SPELL);
3056 break;
3057 }
3058 }
3059 }
3060 break;
3061 }
3062 }
3063 }
bool roll_chance_f(float chance)
Definition: Random.h:53
@ SPELL_CHARGE_TRIGGER_FACTION_MOUNTS
Definition: spell_generic.cpp:2979
@ SPELL_CHARGE_TRIGGER_TRIAL_CHAMPION
Definition: spell_generic.cpp:2980
@ SPELL_CHARGE_MISS_EFFECT
Definition: spell_generic.cpp:2982
@ EFFECT_1
Definition: SharedDefines.h:32
@ EFFECT_0
Definition: SharedDefines.h:31
@ EFFECT_2
Definition: SharedDefines.h:33
@ SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN
Definition: SpellAuraDefines.h:150
@ AURA_REMOVE_BY_ENEMY_SPELL
Definition: SpellAuraDefines.h:394
@ UNIT_FLAG_DISABLE_MOVE
Definition: UnitDefines.h:231
std::multimap< uint32, AuraApplication * > AuraApplicationMap
Definition: Unit.h:639
Unit * GetCharmer() const
Definition: Unit.cpp:10608
bool HasUnitFlag(UnitFlags flags) const
Definition: Unit.h:712
AuraApplicationMap & GetAppliedAuras()
Definition: Unit.h:1304
Definition: SpellAuras.h:87
Definition: SpellInfo.h:316
uint32 SpellIconID
Definition: SpellInfo.h:380

References AURA_REMOVE_BY_ENEMY_SPELL, Unit::CastSpell(), EFFECT_0, EFFECT_1, EFFECT_2, Unit::GetAppliedAuras(), SpellScript::GetCaster(), Unit::GetCharmer(), SpellScript::GetHitUnit(), SpellScript::GetSpellInfo(), Unit::HasUnitFlag(), roll_chance_f(), SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN, SPELL_CHARGE_CHARGING_EFFECT_20K_1, SPELL_CHARGE_CHARGING_EFFECT_8K5, SPELL_CHARGE_MISS_EFFECT, SPELL_CHARGE_TRIGGER_FACTION_MOUNTS, SPELL_CHARGE_TRIGGER_TRIAL_CHAMPION, SpellInfo::SpellIconID, and UNIT_FLAG_DISABLE_MOVE.

Referenced by Register().

◆ PrepareSpellScript()

◆ Register()

void spell_gen_mounted_charge::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

3093 {
3094 SpellInfo const* spell = sSpellMgr->AssertSpellInfo(m_scriptSpellId);
3095
3098
3099 if (spell->Effects[EFFECT_0].Effect == SPELL_EFFECT_CHARGE)
3101 }
#define EFFECT_FIRST_FOUND
Definition: SharedDefines.h:37
@ SPELL_EFFECT_SCRIPT_EFFECT
Definition: SharedDefines.h:855
@ SPELL_EFFECT_CHARGE
Definition: SharedDefines.h:874
#define SpellEffectFn(F, I, N)
Definition: SpellScript.h:337
#define sSpellMgr
Definition: SpellMgr.h:825
std::array< SpellEffectInfo, MAX_SPELL_EFFECTS > Effects
Definition: SpellInfo.h:393
bool HasEffect(SpellEffects effect) const
Definition: SpellInfo.cpp:876
uint32 m_scriptSpellId
Definition: SpellScript.h:107
HookList< EffectHandler > OnEffectHitTarget
Definition: SpellScript.h:336
void HandleScriptEffect(SpellEffIndex effIndex)
Definition: spell_generic.cpp:3008
void HandleChargeEffect(SpellEffIndex)
Definition: spell_generic.cpp:3065

References EFFECT_0, EFFECT_FIRST_FOUND, SpellInfo::Effects, HandleChargeEffect(), HandleScriptEffect(), SpellInfo::HasEffect(), _SpellScript::m_scriptSpellId, SpellScript::OnEffectHitTarget, SPELL_EFFECT_CHARGE, SPELL_EFFECT_SCRIPT_EFFECT, SpellEffectFn, and sSpellMgr.