AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_item_deviate_fish Class Reference
Inheritance diagram for spell_item_deviate_fish:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_item_deviate_fish)
 
bool Load () override
 
bool Validate (SpellInfo const *) override
 
void HandleDummy (SpellEffIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Register ()=0
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
virtual bool _Validate (SpellInfo const *entry)
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleDummy()

void spell_item_deviate_fish::HandleDummy ( SpellEffIndex  )
inlineprivate
1597 {
1598 Unit* caster = GetCaster();
1600 caster->CastSpell(caster, spellId, true, nullptr);
1601 }
std::uint32_t uint32
Definition: Define.h:107
static First const & RAND(First const &first, Second const &second, Rest const &... rest)
Definition: CreatureAIImpl.h:30
@ SPELL_SHRINK
Definition: spell_item.cpp:1576
@ SPELL_PARTY_TIME
Definition: spell_item.cpp:1577
@ SPELL_INVIGORATE
Definition: spell_item.cpp:1575
@ SPELL_REJUVENATION
Definition: spell_item.cpp:1579
@ SPELL_HEALTHY_SPIRIT
Definition: spell_item.cpp:1578
@ SPELL_SLEEPY
Definition: spell_item.cpp:1574
Definition: Unit.h:630
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:1168
Unit * GetCaster()
Definition: SpellScript.cpp:401

References Unit::CastSpell(), SpellScript::GetCaster(), RAND(), SPELL_HEALTHY_SPIRIT, SPELL_INVIGORATE, SPELL_PARTY_TIME, SPELL_REJUVENATION, SPELL_SHRINK, and SPELL_SLEEPY.

Referenced by Register().

◆ Load()

bool spell_item_deviate_fish::Load ( )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

1587 {
1588 return GetCaster()->IsPlayer();
1589 }
bool IsPlayer() const
Definition: Object.h:197

References SpellScript::GetCaster(), and Object::IsPlayer().

◆ PrepareSpellScript()

spell_item_deviate_fish::PrepareSpellScript ( spell_item_deviate_fish  )
private

◆ Register()

void spell_item_deviate_fish::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

1604 {
1606 }
#define SpellEffectFn(F, I, N)
Definition: SpellScript.h:337
@ EFFECT_0
Definition: SharedDefines.h:31
@ SPELL_EFFECT_DUMMY
Definition: SharedDefines.h:781
HookList< EffectHandler > OnEffectHit
Definition: SpellScript.h:335
void HandleDummy(SpellEffIndex)
Definition: spell_item.cpp:1596

References EFFECT_0, HandleDummy(), SpellScript::OnEffectHit, SPELL_EFFECT_DUMMY, and SpellEffectFn.

◆ Validate()

bool spell_item_deviate_fish::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

1592 {
1594 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition: SpellScript.h:125

References SPELL_HEALTHY_SPIRIT, SPELL_INVIGORATE, SPELL_PARTY_TIME, SPELL_REJUVENATION, SPELL_SHRINK, SPELL_SLEEPY, and _SpellScript::ValidateSpellInfo().