AzerothCore 3.3.5a
OpenSource WoW Emulator
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Public Member Functions | |
go_troll_cageAI (GameObject *go) | |
bool | GossipHello (Player *, bool reportUse) override |
Public Member Functions inherited from GameObjectAI | |
GameObjectAI (GameObject *go) | |
virtual | ~GameObjectAI () |
virtual void | UpdateAI (uint32) |
virtual void | InitializeAI () |
virtual void | Reset () |
virtual void | DoAction (int32) |
virtual void | SetGUID (ObjectGuid, int32) |
virtual ObjectGuid | GetGUID (int32) const |
virtual bool | GossipHello (Player *, bool) |
virtual bool | GossipSelect (Player *, uint32, uint32) |
virtual bool | GossipSelectCode (Player *, uint32, uint32, char const *) |
virtual bool | QuestAccept (Player *, Quest const *) |
virtual bool | QuestReward (Player *, Quest const *, uint32) |
virtual uint32 | GetDialogStatus (Player *) |
virtual void | Destroyed (Player *, uint32) |
virtual uint32 | GetData (uint32) const |
virtual void | SetData (uint32, uint32) |
virtual void | OnGameEvent (bool, uint16) |
virtual void | OnStateChanged (uint32, Unit *) |
virtual void | EventInform (uint32) |
virtual void | SpellHit (Unit *, SpellInfo const *) |
virtual bool | CanBeSeen (Player const *) |
virtual void | JustSummoned (Creature *) |
virtual void | SummonedCreatureDespawn (Creature *) |
virtual void | SummonedCreatureDies (Creature *, Unit *) |
virtual void | SummonedCreatureEvade (Creature *) |
Public Attributes | |
InstanceScript * | instance |
Private Member Functions | |
void | initBlyCrewMember (uint32 entry, float x, float y, float z) |
Additional Inherited Members | |
Static Public Member Functions inherited from GameObjectAI | |
static int32 | Permissible (GameObject const *go) |
Protected Attributes inherited from GameObjectAI | |
GameObject *const | me |
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inline |
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inlineoverridevirtual |
Reimplemented from GameObjectAI.
References DATA_PYRAMID, ObjectAccessor::GetCreature(), InstanceScript::GetGuidData(), initBlyCrewMember(), instance, GameObjectAI::me, NPC_BLY, NPC_MURTA, NPC_ORO, NPC_RAVEN, NPC_WEEGLI, PYRAMID_CAGES_OPEN, ZoneScript::SetData(), and UNIT_NPC_FLAG_GOSSIP.
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inlineprivate |
References FACTION_ESCORT_N_NEUTRAL_ACTIVE, ObjectAccessor::GetCreature(), InstanceScript::GetGuidData(), instance, GameObjectAI::me, and REACT_AGGRESSIVE.
Referenced by GossipHello().
InstanceScript* go_troll_cage::go_troll_cageAI::instance |
Referenced by GossipHello(), and initBlyCrewMember().