AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_the_lich_king_vile_spirit_damage_target_search Class Reference
Inheritance diagram for spell_the_lich_king_vile_spirit_damage_target_search:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_the_lich_king_vile_spirit_damage_target_search)
 
bool Validate (SpellInfo const *) override
 
void CheckTargetCount (std::list< WorldObject * > &targets)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Register ()=0
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
virtual bool _Validate (SpellInfo const *entry)
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ CheckTargetCount()

void spell_the_lich_king_vile_spirit_damage_target_search::CheckTargetCount ( std::list< WorldObject * > &  targets)
inlineprivate
2849 {
2850 if (targets.empty())
2851 return;
2852
2853 if (TempSummon* summon = GetCaster()->ToTempSummon())
2854 if (Unit* summoner = summon->GetSummonerUnit())
2855 summoner->GetAI()->SetData(DATA_VILE, 1);
2856
2857 if (Creature* c = GetCaster()->ToCreature())
2858 {
2859 c->RemoveAurasDueToSpell(SPELL_VILE_SPIRIT_DAMAGE_SEARCH);
2860 c->GetMotionMaster()->Clear(true);
2861 c->StopMoving();
2862 c->CastSpell((Unit*)nullptr, SPELL_SPIRIT_BURST, true);
2863 c->DespawnOrUnsummon(3000);
2864 c->SetUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
2865 }
2866 }
@ UNIT_FLAG_NOT_SELECTABLE
Definition: UnitDefines.h:254
@ SPELL_SPIRIT_BURST
Definition: boss_the_lich_king.cpp:156
@ SPELL_VILE_SPIRIT_DAMAGE_SEARCH
Definition: boss_the_lich_king.cpp:155
#define DATA_VILE
Definition: boss_the_lich_king.cpp:361
Definition: Creature.h:46
Definition: TemporarySummon.h:40
Definition: Unit.h:630
Unit * GetCaster()
Definition: SpellScript.cpp:401

References DATA_VILE, SpellScript::GetCaster(), SPELL_SPIRIT_BURST, SPELL_VILE_SPIRIT_DAMAGE_SEARCH, and UNIT_FLAG_NOT_SELECTABLE.

Referenced by Register().

◆ PrepareSpellScript()

spell_the_lich_king_vile_spirit_damage_target_search::PrepareSpellScript ( spell_the_lich_king_vile_spirit_damage_target_search  )
private

◆ Register()

void spell_the_lich_king_vile_spirit_damage_target_search::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

2869 {
2871 }
#define SpellObjectAreaTargetSelectFn(F, I, N)
Definition: SpellScript.h:354
@ EFFECT_0
Definition: SharedDefines.h:31
@ TARGET_UNIT_SRC_AREA_ENEMY
Definition: SharedDefines.h:1420
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
Definition: SpellScript.h:353
void CheckTargetCount(std::list< WorldObject * > &targets)
Definition: boss_the_lich_king.cpp:2848

References CheckTargetCount(), EFFECT_0, SpellScript::OnObjectAreaTargetSelect, SpellObjectAreaTargetSelectFn, and TARGET_UNIT_SRC_AREA_ENEMY.

◆ Validate()

bool spell_the_lich_king_vile_spirit_damage_target_search::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

2844 {
2846 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition: SpellScript.h:125

References SPELL_SPIRIT_BURST, SPELL_VILE_SPIRIT_DAMAGE_SEARCH, and _SpellScript::ValidateSpellInfo().