1094 {
1098 }
@ EFFECT_1
Definition: SharedDefines.h:32
@ EFFECT_2
Definition: SharedDefines.h:33
#define AuraEffectPeriodicFn(F, I, N)
Definition: SpellScript.h:760
#define AuraEffectApplyFn(F, I, N, M)
Definition: SpellScript.h:743
#define AuraEffectRemoveFn(F, I, N, M)
Definition: SpellScript.h:754
@ SPELL_AURA_PERIODIC_TRIGGER_SPELL
Definition: SpellAuraDefines.h:86
@ SPELL_AURA_MOD_STUN
Definition: SpellAuraDefines.h:75
@ AURA_EFFECT_HANDLE_REAL
Definition: SpellAuraDefines.h:42
HookList< EffectApplyHandler > AfterEffectRemove
Definition: SpellScript.h:753
HookList< EffectPeriodicHandler > OnEffectPeriodic
Definition: SpellScript.h:759
HookList< EffectApplyHandler > AfterEffectApply
Definition: SpellScript.h:742
void AfterApply(AuraEffect const *, AuraEffectHandleModes)
Definition: boss_sindragosa.cpp:1081
void PeriodicTick(AuraEffect const *)
Definition: boss_sindragosa.cpp:1076
void ExtraRemoveEffect(AuraEffect const *, AuraEffectHandleModes)
Definition: boss_sindragosa.cpp:1087