AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_mage_summon_water_elemental Class Reference
Inheritance diagram for spell_mage_summon_water_elemental:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_mage_summon_water_elemental) bool Validate(SpellInfo const *) override
 
void HandleDummy (SpellEffIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Register ()=0
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
virtual bool _Validate (SpellInfo const *entry)
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleDummy()

void spell_mage_summon_water_elemental::HandleDummy ( SpellEffIndex  )
inlineprivate
922 {
923 Unit* caster = GetCaster();
924
925 if (Creature* pet = ObjectAccessor::GetCreature(*caster, caster->GetPetGUID()))
926 if (!pet->IsAlive())
927 pet->ToTempSummon()->UnSummon();
928
929 // Glyph of Eternal Water
932 else
934
935 if (Creature* pet = ObjectAccessor::GetCreature(*caster, caster->GetPetGUID()))
936 if (pet->GetCharmInfo() && caster->ToPlayer())
937 {
938 pet->m_CreatureSpellCooldowns.clear();
939 SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(31707);
940 pet->GetCharmInfo()->ToggleCreatureAutocast(spellInfo, true);
941 pet->GetCharmInfo()->SetSpellAutocast(spellInfo, true);
942 caster->ToPlayer()->CharmSpellInitialize();
943 }
944 }
@ SPELL_MAGE_SUMMON_WATER_ELEMENTAL_TEMPORARY
Definition: spell_mage.cpp:56
@ SPELL_MAGE_SUMMON_WATER_ELEMENTAL_PERMANENT
Definition: spell_mage.cpp:55
@ SPELL_MAGE_GLYPH_OF_ETERNAL_WATER
Definition: spell_mage.cpp:54
#define sSpellMgr
Definition: SpellMgr.h:825
Creature * GetCreature(WorldObject const &u, ObjectGuid const guid)
Definition: ObjectAccessor.cpp:210
Definition: Creature.h:43
Player * ToPlayer()
Definition: Object.h:201
void CharmSpellInitialize()
Definition: Player.cpp:9675
Definition: Unit.h:630
bool HasAura(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, ObjectGuid itemCasterGUID=ObjectGuid::Empty, uint8 reqEffMask=0) const
Definition: Unit.cpp:5698
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:1167
ObjectGuid GetPetGUID() const
Definition: Unit.h:688
Definition: SpellInfo.h:316
Unit * GetCaster()
Definition: SpellScript.cpp:401

References Unit::CastSpell(), Player::CharmSpellInitialize(), SpellScript::GetCaster(), ObjectAccessor::GetCreature(), Unit::GetPetGUID(), Unit::HasAura(), SPELL_MAGE_GLYPH_OF_ETERNAL_WATER, SPELL_MAGE_SUMMON_WATER_ELEMENTAL_PERMANENT, SPELL_MAGE_SUMMON_WATER_ELEMENTAL_TEMPORARY, sSpellMgr, and Object::ToPlayer().

Referenced by Register().

◆ PrepareSpellScript()

spell_mage_summon_water_elemental::PrepareSpellScript ( spell_mage_summon_water_elemental  ) const
inlineoverrideprivate

◆ Register()

void spell_mage_summon_water_elemental::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

947 {
949 }
@ EFFECT_0
Definition: SharedDefines.h:31
@ SPELL_EFFECT_DUMMY
Definition: SharedDefines.h:781
#define SpellEffectFn(F, I, N)
Definition: SpellScript.h:337
HookList< EffectHandler > OnEffectHit
Definition: SpellScript.h:335
void HandleDummy(SpellEffIndex)
Definition: spell_mage.cpp:921

References EFFECT_0, HandleDummy(), SpellScript::OnEffectHit, SPELL_EFFECT_DUMMY, and SpellEffectFn.