AzerothCore 3.3.5a
OpenSource WoW Emulator
|
Public Member Functions | |
GModelRayCallback (const std::vector< MeshTriangle > &tris, const std::vector< Vector3 > &vert) | |
bool | operator() (const G3D::Ray &ray, uint32 entry, float &distance, bool) |
Public Attributes | |
std::vector< Vector3 >::const_iterator | vertices |
std::vector< MeshTriangle >::const_iterator | triangles |
bool | hit |
|
inline |
|
inline |
References hit, VMAP::IntersectTriangle(), triangles, and vertices.
bool VMAP::GModelRayCallback::hit |
Referenced by VMAP::GroupModel::IntersectRay(), and operator()().
std::vector<MeshTriangle>::const_iterator VMAP::GModelRayCallback::triangles |
Referenced by operator()().
std::vector<Vector3>::const_iterator VMAP::GModelRayCallback::vertices |
Referenced by operator()().