57 {
58 if (!target)
59 return false;
60
62 {
65 }
66 return false;
67 }
@ BATTLEGROUND_WS
Definition: SharedDefines.h:3482
@ BG_WS_FLAG_STATE_ON_BASE
Definition: BattlegroundWS.h:143
Definition: Battleground.h:303
BattlegroundWS * ToBattlegroundWS()
Definition: Battleground.h:587
BattlegroundTypeId GetBgTypeID(bool GetRandom=false) const
Definition: Battleground.h:329
uint8 GetFlagState(TeamId teamId) const
Definition: BattlegroundWS.h:235
Player * ToPlayer()
Definition: Object.h:201
Definition: Player.h:1081
Battleground * GetBattleground(bool create=false) const
Definition: Player.cpp:12228