AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_entropius_black_hole_effect Class Reference
Inheritance diagram for spell_entropius_black_hole_effect:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_entropius_black_hole_effect)
 
void HandlePull (SpellEffIndex effIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Register ()=0
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
virtual bool _Validate (SpellInfo const *entry)
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandlePull()

void spell_entropius_black_hole_effect::HandlePull ( SpellEffIndex  effIndex)
inlineprivate
305 {
306 PreventHitDefaultEffect(effIndex);
307 Unit* target = GetHitUnit();
308 if (!target)
309 return;
310
311 Position pos;
312 if (target->GetDistance(GetCaster()) < 5.0f)
313 {
314 float o = frand(0, 2 * M_PI);
315 pos.Relocate(GetCaster()->GetPositionX() + 4.0f * cos(o), GetCaster()->GetPositionY() + 4.0f * std::sin(o), GetCaster()->GetPositionZ() + frand(10.0f, 15.0f));
316 }
317 else
318 pos.Relocate(GetCaster()->GetPositionX(), GetCaster()->GetPositionY(), GetCaster()->GetPositionZ() + 1.0f);
319
320 float speedXY = float(GetSpellInfo()->Effects[effIndex].MiscValue) * 0.1f;
321 float speedZ = target->GetDistance(pos) / speedXY * 0.5f * Movement::gravity;
322
323 target->GetMotionMaster()->MoveJump(pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ(), speedXY, speedZ);
324 }
float frand(float min, float max)
Definition: Random.cpp:57
double gravity
Definition: MovementUtil.cpp:24
float GetDistance(WorldObject const *obj) const
Definition: Object.cpp:1256
Definition: Position.h:27
float GetPositionZ() const
Definition: Position.h:118
float GetPositionX() const
Definition: Position.h:116
float GetPositionY() const
Definition: Position.h:117
void Relocate(float x, float y)
Definition: Position.h:72
Definition: Unit.h:630
MotionMaster * GetMotionMaster()
Definition: Unit.h:1620
void MoveJump(Position const &pos, float speedXY, float speedZ, uint32 id=0)
Definition: MotionMaster.h:229
SpellInfo const * GetSpellInfo()
Definition: SpellScript.cpp:411
void PreventHitDefaultEffect(SpellEffIndex effIndex)
Definition: SpellScript.cpp:590
Unit * GetHitUnit()
Definition: SpellScript.cpp:448
Unit * GetCaster()
Definition: SpellScript.cpp:401

References frand(), SpellScript::GetCaster(), WorldObject::GetDistance(), SpellScript::GetHitUnit(), Unit::GetMotionMaster(), Position::GetPositionX(), Position::GetPositionY(), Position::GetPositionZ(), SpellScript::GetSpellInfo(), Movement::gravity, MotionMaster::MoveJump(), SpellScript::PreventHitDefaultEffect(), and Position::Relocate().

Referenced by Register().

◆ PrepareSpellScript()

spell_entropius_black_hole_effect::PrepareSpellScript ( spell_entropius_black_hole_effect  )
private

◆ Register()

void spell_entropius_black_hole_effect::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

327 {
329 }
@ EFFECT_0
Definition: SharedDefines.h:31
@ SPELL_EFFECT_PULL_TOWARDS_DEST
Definition: SharedDefines.h:923
#define SpellEffectFn(F, I, N)
Definition: SpellScript.h:337
HookList< EffectHandler > OnEffectHitTarget
Definition: SpellScript.h:336
void HandlePull(SpellEffIndex effIndex)
Definition: boss_muru.cpp:304

References EFFECT_0, HandlePull(), SpellScript::OnEffectHitTarget, SPELL_EFFECT_PULL_TOWARDS_DEST, and SpellEffectFn.