1832 {
1835 switch (
urand(1, 5))
1836 {
1837 case 1:
1839 break;
1840 case 2:
1842 break;
1843 case 3:
1845 break;
1846 case 4:
1848 break;
1849 }
1850 caster->
CastSpell(caster, spellId,
true,
nullptr);
1851 }
uint32 urand(uint32 min, uint32 max)
Definition: Random.cpp:44
std::uint32_t uint32
Definition: Define.h:107
@ SPELL_SUMMON_FURIOUS_MR_PINCHY
Definition: spell_item.cpp:1805
@ SPELL_MR_PINCHYS_GIFT
Definition: spell_item.cpp:1807
@ SPELL_TINY_MAGICAL_CRAWDAD
Definition: spell_item.cpp:1806
@ SPELL_SUMMON_MIGHTY_MR_PINCHY
Definition: spell_item.cpp:1804
@ SPELL_MR_PINCHYS_BLESSING
Definition: spell_item.cpp:1803
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:1168
Unit * GetCaster()
Definition: SpellScript.cpp:401