4101 {
4103 {
4105 for (Unit::AuraApplicationMap::const_iterator itr = auras.begin(); itr != auras.end(); ++itr)
4106 {
4107 Aura const* aura = itr->second->GetBase();
4109 continue;
4110
4112 }
4113 }
4114
4116 }
@ MECHANIC_BLEED
Definition: SharedDefines.h:1340
@ SPELL_FAILED_NOTHING_TO_DISPEL
Definition: SharedDefines.h:1035
@ SPELL_CAST_OK
Definition: SharedDefines.h:1138
std::multimap< uint32, AuraApplication * > AuraApplicationMap
Definition: Unit.h:639
AuraApplicationMap & GetAppliedAuras()
Definition: Unit.h:1304
Definition: SpellAuras.h:87
uint8 GetCasterLevel() const
Definition: SpellAuras.h:154
SpellInfo const * GetSpellInfo() const
Definition: SpellAuras.h:100
uint32 GetAllEffectsMechanicMask() const
Definition: SpellInfo.cpp:1992
bool IsPositive() const
Definition: SpellInfo.cpp:1237
Unit * GetCaster()
Definition: SpellScript.cpp:401