235 {
236
239
240 return false;
241 }
@ NPC_GOGGEROC
Definition: go_scripts.cpp:226
@ GAMEOBJECT_TYPE_GOOBER
Definition: SharedDefines.h:1570
@ TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT
Definition: Object.h:49
GameobjectTypes GetGoType() const
Definition: GameObject.h:203
TempSummon * SummonCreature(uint32 id, const Position &pos, TempSummonType spwtype=TEMPSUMMON_MANUAL_DESPAWN, uint32 despwtime=0, uint32 vehId=0, SummonPropertiesEntry const *properties=nullptr, bool visibleBySummonerOnly=false) const
Definition: Object.cpp:2366
Creature * FindNearestCreature(uint32 entry, float range, bool alive=true) const
Definition: Object.cpp:2457