#include "InstanceSaveMgr.h"
◆ InstResetEvent() [1/2]
InstanceSaveMgr::InstResetEvent::InstResetEvent |
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inline |
@ DUNGEON_DIFFICULTY_NORMAL
Definition: DBCEnums.h:269
Difficulty difficulty
Definition: InstanceSaveMgr.h:122
◆ InstResetEvent() [2/2]
uint16 mapid
Definition: InstanceSaveMgr.h:123
uint8 type
Definition: InstanceSaveMgr.h:121
◆ difficulty
Difficulty InstanceSaveMgr::InstResetEvent::difficulty |
◆ mapid
uint16 InstanceSaveMgr::InstResetEvent::mapid {0} |
◆ type
uint8 InstanceSaveMgr::InstResetEvent::type {0} |