#include "ScriptObject.h"
#include <vector>
Go to the source code of this file.
◆ WorldObjectHook
Enumerator |
---|
WORLDOBJECTHOOK_ON_WORLD_OBJECT_DESTROY | |
WORLDOBJECTHOOK_ON_WORLD_OBJECT_CREATE | |
WORLDOBJECTHOOK_ON_WORLD_OBJECT_SET_MAP | |
WORLDOBJECTHOOK_ON_WORLD_OBJECT_RESET_MAP | |
WORLDOBJECTHOOK_ON_WORLD_OBJECT_UPDATE | |
WORLDOBJECTHOOK_END | |
25{
32};
@ WORLDOBJECTHOOK_ON_WORLD_OBJECT_SET_MAP
Definition: WorldObjectScript.h:28
@ WORLDOBJECTHOOK_ON_WORLD_OBJECT_DESTROY
Definition: WorldObjectScript.h:26
@ WORLDOBJECTHOOK_END
Definition: WorldObjectScript.h:31
@ WORLDOBJECTHOOK_ON_WORLD_OBJECT_UPDATE
Definition: WorldObjectScript.h:30
@ WORLDOBJECTHOOK_ON_WORLD_OBJECT_CREATE
Definition: WorldObjectScript.h:27
@ WORLDOBJECTHOOK_ON_WORLD_OBJECT_RESET_MAP
Definition: WorldObjectScript.h:29