#include "BattlegroundEY.h"
◆ BattlegroundEYLosingPointStruct()
BattlegroundEYLosingPointStruct::BattlegroundEYLosingPointStruct |
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uint32 |
_SpawnNeutralObjectType, |
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uint32 |
_DespawnObjectTypeAlliance, |
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uint32 |
_MessageIdAlliance, |
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uint32 |
_DespawnObjectTypeHorde, |
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uint32 |
_MessageIdHorde |
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) |
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inline |
297 {}
uint32 DespawnObjectTypeAlliance
Definition: BattlegroundEY.h:300
uint32 DespawnObjectTypeHorde
Definition: BattlegroundEY.h:302
uint32 SpawnNeutralObjectType
Definition: BattlegroundEY.h:299
uint32 MessageIdHorde
Definition: BattlegroundEY.h:303
uint32 MessageIdAlliance
Definition: BattlegroundEY.h:301
◆ DespawnObjectTypeAlliance
uint32 BattlegroundEYLosingPointStruct::DespawnObjectTypeAlliance |
◆ DespawnObjectTypeHorde
uint32 BattlegroundEYLosingPointStruct::DespawnObjectTypeHorde |
◆ MessageIdAlliance
uint32 BattlegroundEYLosingPointStruct::MessageIdAlliance |
◆ MessageIdHorde
uint32 BattlegroundEYLosingPointStruct::MessageIdHorde |
◆ SpawnNeutralObjectType
uint32 BattlegroundEYLosingPointStruct::SpawnNeutralObjectType |