1030 {
1033 {
1034 return;
1035 }
1036
1038 {
1042 }
1043
1048 }
std::int32_t int32
Definition: Define.h:103
@ EFFECT_0
Definition: SharedDefines.h:31
@ SPELLVALUE_BASE_POINT0
Definition: SpellDefines.h:113
#define sSpellMgr
Definition: SpellMgr.h:825
uint32 GetDamage() const
Definition: Unit.h:364
Unit * GetActionTarget() const
Definition: Unit.h:440
DamageInfo * GetDamageInfo() const
Definition: Unit.h:449
SpellCastResult CastCustomSpell(Unit *victim, uint32 spellId, int32 const *bp0, int32 const *bp1, int32 const *bp2, bool triggered, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:1224
uint32 GetHealth() const
Definition: Unit.h:1029
void RemoveAurasDueToSpell(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, uint8 reqEffMask=0, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
Definition: Unit.cpp:4909
uint32 CountPctFromMaxHealth(int32 pct) const
Definition: Unit.h:1042
Definition: SpellInfo.h:316
uint32 Id
Definition: SpellInfo.h:320
std::array< SpellEffectInfo, MAX_SPELL_EFFECTS > Effects
Definition: SpellInfo.h:393
void PreventDefaultAction()
Definition: SpellScript.cpp:985
SpellInfo const * GetSpellInfo() const
Definition: SpellScript.cpp:1005
uint8 GetStackAmount() const
Definition: SpellScript.cpp:1125