AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_shadowblink Class Reference
Inheritance diagram for spell_shadowblink:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_shadowblink)
 
bool Validate (SpellInfo const *) override
 
void HandleDummy (SpellEffIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Register ()=0
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
virtual bool _Validate (SpellInfo const *entry)
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleDummy()

void spell_shadowblink::HandleDummy ( SpellEffIndex  )
inlineprivate
1205 {
1206 Unit* caster = GetCaster();
1207 if (!caster || !caster->ToCreature() || !caster->ToCreature()->AI())
1208 {
1209 return;
1210 }
1211
1212 Unit* target = caster->ToCreature()->AI()->SelectTarget(SelectTargetMethod::Random, 0, 200.f, true);
1213 if (!target)
1214 {
1215 return;
1216 }
1217
1218 for (auto& itr : spellPos)
1219 {
1220 float distTarget = target->GetDistance2d(itr.second.m_positionX, itr.second.m_positionY);
1221 if (distTarget <= 30.f)
1222 {
1223 caster->CastSpell(caster, itr.first, true);
1224 return;
1225 }
1226 }
1227
1228 // Selected target is not near any known position, randomize
1230 caster->CastSpell(caster, spellId.first, true);
1231 }
std::unordered_map< uint32, const Position > const spellPos
Definition: boss_nefarian.cpp:1183
auto SelectRandomContainerElement(C const &container) -> typename std::add_const< decltype(*std::begin(container))>::type &
Definition: Containers.h:133
Unit * SelectTarget(SelectTargetMethod targetType, uint32 position=0, float dist=0.0f, bool playerOnly=false, bool withTank=true, int32 aura=0)
Definition: UnitAI.cpp:110
CreatureAI * AI() const
Definition: Creature.h:143
Creature * ToCreature()
Definition: Object.h:202
float GetDistance2d(WorldObject const *obj) const
Definition: Object.cpp:1263
Definition: Unit.h:630
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:1168
Unit * GetCaster()
Definition: SpellScript.cpp:401

References Creature::AI(), Unit::CastSpell(), SpellScript::GetCaster(), WorldObject::GetDistance2d(), Acore::Containers::SelectRandomContainerElement(), UnitAI::SelectTarget(), spellPos, and Object::ToCreature().

Referenced by Register().

◆ PrepareSpellScript()

spell_shadowblink::PrepareSpellScript ( spell_shadowblink  )
private

◆ Register()

void spell_shadowblink::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

1234 {
1236 }
#define SpellEffectFn(F, I, N)
Definition: SpellScript.h:337
@ EFFECT_0
Definition: SharedDefines.h:31
@ SPELL_EFFECT_DUMMY
Definition: SharedDefines.h:781
HookList< EffectHandler > OnEffectHitTarget
Definition: SpellScript.h:336
void HandleDummy(SpellEffIndex)
Definition: boss_nefarian.cpp:1204

References EFFECT_0, HandleDummy(), SpellScript::OnEffectHitTarget, SPELL_EFFECT_DUMMY, and SpellEffectFn.

◆ Validate()

bool spell_shadowblink::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

1200 {
1202 }
@ SPELL_SHADOWBLINK_TRIGGERED_4
Definition: boss_nefarian.cpp:1175
@ SPELL_SHADOWBLINK_TRIGGERED_2
Definition: boss_nefarian.cpp:1173
@ SPELL_SHADOWBLINK_TRIGGERED_8
Definition: boss_nefarian.cpp:1179
@ SPELL_SHADOWBLINK_TRIGGERED_3
Definition: boss_nefarian.cpp:1174
@ SPELL_SHADOWBLINK_TRIGGERED_9
Definition: boss_nefarian.cpp:1180
@ SPELL_SHADOWBLINK_TRIGGERED_6
Definition: boss_nefarian.cpp:1177
@ SPELL_SHADOWBLINK_TRIGGERED_5
Definition: boss_nefarian.cpp:1176
@ SPELL_SHADOWBLINK_TRIGGERED_1
Definition: boss_nefarian.cpp:1172
@ SPELL_SHADOWBLINK_TRIGGERED_7
Definition: boss_nefarian.cpp:1178
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition: SpellScript.h:125

References SPELL_SHADOWBLINK_TRIGGERED_1, SPELL_SHADOWBLINK_TRIGGERED_2, SPELL_SHADOWBLINK_TRIGGERED_3, SPELL_SHADOWBLINK_TRIGGERED_4, SPELL_SHADOWBLINK_TRIGGERED_5, SPELL_SHADOWBLINK_TRIGGERED_6, SPELL_SHADOWBLINK_TRIGGERED_7, SPELL_SHADOWBLINK_TRIGGERED_8, SPELL_SHADOWBLINK_TRIGGERED_9, and _SpellScript::ValidateSpellInfo().