AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_switch_infragreen_bomber_station Class Reference
Inheritance diagram for spell_switch_infragreen_bomber_station:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_switch_infragreen_bomber_station)
 
uint8 GetSeatNumber (uint32 spellId)
 
void HandleDummy (SpellEffIndex effIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Register ()=0
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
virtual bool _Validate (SpellInfo const *entry)
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ GetSeatNumber()

uint8 spell_switch_infragreen_bomber_station::GetSeatNumber ( uint32  spellId)
inlineprivate
1071 {
1072 if (spellId == SPELL_ENGINEERING)
1073 return 2;
1074 else if (spellId == SPELL_ANTI_AIR_TURRET)
1075 return 1;
1076 else
1077 return 0;
1078 }
@ SPELL_ENGINEERING
Definition: zone_icecrown.cpp:1041
@ SPELL_ANTI_AIR_TURRET
Definition: zone_icecrown.cpp:1043

References SPELL_ANTI_AIR_TURRET, and SPELL_ENGINEERING.

Referenced by HandleDummy().

◆ HandleDummy()

void spell_switch_infragreen_bomber_station::HandleDummy ( SpellEffIndex  effIndex)
inlineprivate
1081 {
1082 PreventHitDefaultEffect(effIndex);
1083 Vehicle* kit = GetCaster()->GetVehicle();
1084 Unit* charmer = GetCaster()->GetCharmer(); // Player controlling station
1085 if (!kit || !charmer)
1086 return;
1087
1088 uint8 seatNumber = GetSeatNumber(GetSpellInfo()->Id);
1089 SeatMap::iterator itr = kit->GetSeatIteratorForPassenger(GetCaster());
1090 if (itr == kit->Seats.end())
1091 return;
1092
1093 // Xinef: Same seat, no change required
1094 if (seatNumber == itr->first)
1095 return;
1096
1097 if (Unit* station = kit->GetPassenger(seatNumber))
1098 station->HandleSpellClick(charmer, 0);
1099 }
std::uint8_t uint8
Definition: Define.h:109
Definition: Unit.h:630
Vehicle * GetVehicle() const
Definition: Unit.h:1786
Unit * GetCharmer() const
Definition: Unit.cpp:10608
Definition: Vehicle.h:28
Unit * GetPassenger(int8 seatId) const
Definition: Vehicle.cpp:227
SeatMap::iterator GetSeatIteratorForPassenger(Unit *passenger)
Definition: Vehicle.cpp:607
SeatMap Seats
Definition: Vehicle.h:56
SpellInfo const * GetSpellInfo()
Definition: SpellScript.cpp:411
void PreventHitDefaultEffect(SpellEffIndex effIndex)
Definition: SpellScript.cpp:590
Unit * GetCaster()
Definition: SpellScript.cpp:401
uint8 GetSeatNumber(uint32 spellId)
Definition: zone_icecrown.cpp:1070

References SpellScript::GetCaster(), Unit::GetCharmer(), Vehicle::GetPassenger(), Vehicle::GetSeatIteratorForPassenger(), GetSeatNumber(), SpellScript::GetSpellInfo(), Unit::GetVehicle(), SpellScript::PreventHitDefaultEffect(), and Vehicle::Seats.

Referenced by Register().

◆ PrepareSpellScript()

spell_switch_infragreen_bomber_station::PrepareSpellScript ( spell_switch_infragreen_bomber_station  )
private

◆ Register()

void spell_switch_infragreen_bomber_station::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

1102 {
1104 }
@ EFFECT_0
Definition: SharedDefines.h:31
@ SPELL_EFFECT_DUMMY
Definition: SharedDefines.h:781
#define SpellEffectFn(F, I, N)
Definition: SpellScript.h:337
HookList< EffectHandler > OnEffectHitTarget
Definition: SpellScript.h:336
void HandleDummy(SpellEffIndex effIndex)
Definition: zone_icecrown.cpp:1080

References EFFECT_0, HandleDummy(), SpellScript::OnEffectHitTarget, SPELL_EFFECT_DUMMY, and SpellEffectFn.