352 {
355
358 {
361 {
364 return true;
365 }
366 break;
369 {
372 return true;
373 }
374 break;
375 }
377 return true;
378 }
@ QUEST_STATUS_INCOMPLETE
Definition: QuestDef.h:103
void SendGossipMenuFor(Player *player, uint32 npcTextID, ObjectGuid const guid)
Definition: ScriptedGossip.cpp:45
void AddGossipItemFor(Player *player, uint32 icon, std::string const &text, uint32 sender, uint32 action)
Definition: ScriptedGossip.cpp:28
@ GOSSIP_SENDER_MAIN
Definition: ScriptedGossip.h:70
@ GOSSIP_ACTION_INFO_DEF
Definition: ScriptedGossip.h:68
@ GOSSIP_TEXTID_LYANA1
Definition: zone_howling_fjord.cpp:342
@ NPC_LYANA
Definition: zone_howling_fjord.cpp:339
@ GOSSIP_TEXTID_RAZAEL1
Definition: zone_howling_fjord.cpp:340
@ QUEST_REPORTS_FROM_THE_FIELD
Definition: zone_howling_fjord.cpp:337
@ NPC_RAZAEL
Definition: zone_howling_fjord.cpp:338
uint32 GetEntry() const
Definition: Object.h:112
static ObjectGuid GetGUID(Object const *o)
Definition: Object.h:109
uint16 GetReqKillOrCastCurrentCount(uint32 quest_id, int32 entry)
Definition: PlayerQuest.cpp:1745
void PrepareQuestMenu(ObjectGuid guid)
Definition: PlayerQuest.cpp:39
QuestStatus GetQuestStatus(uint32 quest_id) const
Definition: PlayerQuest.cpp:1424
uint32 GetGossipTextId(uint32 menuId, WorldObject *source)
Definition: PlayerGossip.cpp:404
bool IsQuestGiver() const
Definition: Unit.h:718