AzerothCore 3.3.5a
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spell_q10612_10613_the_fel_and_the_furious Class Reference
Inheritance diagram for spell_q10612_10613_the_fel_and_the_furious:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_q10612_10613_the_fel_and_the_furious)
 
bool Validate (SpellInfo const *) override
 
void HandleScriptEffect (SpellEffIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Register ()=0
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
virtual bool _Validate (SpellInfo const *entry)
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleScriptEffect()

void spell_q10612_10613_the_fel_and_the_furious::HandleScriptEffect ( SpellEffIndex  )
inlineprivate
63 {
65 if (!charmer)
66 return;
67
68 std::list<GameObject*> gList;
69 GetCaster()->GetGameObjectListWithEntryInGrid(gList, 184979, 30.0f);
70 uint8 counter = 0;
71 for (std::list<GameObject*>::const_iterator itr = gList.begin(); itr != gList.end(); ++itr, ++counter)
72 {
73 if (counter >= 10)
74 break;
75 GameObject* go = *itr;
76 if (!go->isSpawned())
77 continue;
78 Creature* cr2 = go->SummonTrigger(go->GetPositionX(), go->GetPositionY(), go->GetPositionZ() + 2.0f, 0.0f, 100);
79 if (cr2)
80 {
84 }
85
87 charmer->KilledMonsterCredit(21959);
88 }
89 }
std::uint8_t uint8
Definition: Define.h:109
@ UNIT_FLAG_NONE
Definition: UnitDefines.h:228
@ GO_JUST_DEACTIVATED
Definition: GameObject.h:114
@ SPELL_ROCKET_LAUNCHER
Definition: zone_shadowmoon_valley.cpp:50
@ FACTION_MONSTER
Definition: SharedDefines.h:195
Definition: Creature.h:46
Definition: GameObject.h:121
bool isSpawned() const
Definition: GameObject.h:190
void SetLootState(LootState s, Unit *unit=nullptr)
Definition: GameObject.cpp:2442
void GetGameObjectListWithEntryInGrid(std::list< GameObject * > &lList, uint32 uiEntry, float fMaxSearchRange) const
Definition: Object.cpp:2493
Creature * SummonTrigger(float x, float y, float z, float ang, uint32 dur, bool setLevel=false, CreatureAI *(*GetAI)(Creature *)=nullptr)
Definition: Object.cpp:2404
float GetPositionZ() const
Definition: Position.h:119
float GetPositionX() const
Definition: Position.h:117
float GetPositionY() const
Definition: Position.h:118
Definition: Player.h:1064
void KilledMonsterCredit(uint32 entry, ObjectGuid guid=ObjectGuid::Empty)
Definition: PlayerQuest.cpp:1921
void SetFaction(uint32 faction)
Definition: Unit.cpp:10018
Player * GetCharmerOrOwnerPlayerOrPlayerItself() const
Definition: Unit.cpp:10578
void ReplaceAllUnitFlags(UnitFlags flags)
Remove the Unit flag specify only.
Definition: Unit.h:685
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:1168
Unit * GetCaster()
Definition: SpellScript.cpp:401

References Unit::CastSpell(), FACTION_MONSTER, SpellScript::GetCaster(), Unit::GetCharmerOrOwnerPlayerOrPlayerItself(), WorldObject::GetGameObjectListWithEntryInGrid(), Position::GetPositionX(), Position::GetPositionY(), Position::GetPositionZ(), GO_JUST_DEACTIVATED, GameObject::isSpawned(), Player::KilledMonsterCredit(), Unit::ReplaceAllUnitFlags(), Unit::SetFaction(), GameObject::SetLootState(), SPELL_ROCKET_LAUNCHER, WorldObject::SummonTrigger(), and UNIT_FLAG_NONE.

Referenced by Register().

◆ PrepareSpellScript()

spell_q10612_10613_the_fel_and_the_furious::PrepareSpellScript ( spell_q10612_10613_the_fel_and_the_furious  )
private

◆ Register()

void spell_q10612_10613_the_fel_and_the_furious::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

92 {
94 }
#define SpellEffectFn(F, I, N)
Definition: SpellScript.h:337
@ EFFECT_0
Definition: SharedDefines.h:31
@ SPELL_EFFECT_SCRIPT_EFFECT
Definition: SharedDefines.h:855
HookList< EffectHandler > OnEffectHitTarget
Definition: SpellScript.h:336
void HandleScriptEffect(SpellEffIndex)
Definition: zone_shadowmoon_valley.cpp:62

References EFFECT_0, HandleScriptEffect(), SpellScript::OnEffectHitTarget, SPELL_EFFECT_SCRIPT_EFFECT, and SpellEffectFn.

◆ Validate()

bool spell_q10612_10613_the_fel_and_the_furious::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

58 {
60 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition: SpellScript.h:125

References SPELL_ROCKET_LAUNCHER, and _SpellScript::ValidateSpellInfo().