AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_gen_profession_research Class Reference
Inheritance diagram for spell_gen_profession_research:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_gen_profession_research)
 
bool Load () override
 
SpellCastResult CheckRequirement ()
 
void HandleScript (SpellEffIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Register ()=0
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
virtual bool _Validate (SpellInfo const *entry)
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ CheckRequirement()

SpellCastResult spell_gen_profession_research::CheckRequirement ( )
inlineprivate
2112 {
2113 if (HasDiscoveredAllSpells(GetSpellInfo()->Id, GetCaster()->ToPlayer()))
2114 {
2117 }
2118
2119 return SPELL_CAST_OK;
2120 }
@ SPELL_CUSTOM_ERROR_NOTHING_TO_DISCOVER
Definition: SharedDefines.h:1189
@ SPELL_FAILED_CUSTOM_ERROR
Definition: SharedDefines.h:1121
@ SPELL_CAST_OK
Definition: SharedDefines.h:1138
bool HasDiscoveredAllSpells(uint32 spellId, Player *player)
Definition: SkillDiscovery.cpp:200
SpellInfo const * GetSpellInfo()
Definition: SpellScript.cpp:411
void SetCustomCastResultMessage(SpellCustomErrors result)
Definition: SpellScript.cpp:646
Unit * GetCaster()
Definition: SpellScript.cpp:401

References SpellScript::GetCaster(), SpellScript::GetSpellInfo(), HasDiscoveredAllSpells(), SpellScript::SetCustomCastResultMessage(), SPELL_CAST_OK, SPELL_CUSTOM_ERROR_NOTHING_TO_DISCOVER, and SPELL_FAILED_CUSTOM_ERROR.

Referenced by Register().

◆ HandleScript()

void spell_gen_profession_research::HandleScript ( SpellEffIndex  )
inlineprivate
2123 {
2124 Player* caster = GetCaster()->ToPlayer();
2125 uint32 spellId = GetSpellInfo()->Id;
2126
2127 // learn random explicit discovery recipe (if any)
2128 if (uint32 discoveredSpellId = GetExplicitDiscoverySpell(spellId, caster))
2129 caster->learnSpell(discoveredSpellId);
2130
2131 caster->UpdateCraftSkill(spellId);
2132 }
std::uint32_t uint32
Definition: Define.h:107
uint32 GetExplicitDiscoverySpell(uint32 spellId, Player *player)
Definition: SkillDiscovery.cpp:158
Player * ToPlayer()
Definition: Object.h:201
Definition: Player.h:1081
void learnSpell(uint32 spellId, bool temporary=false, bool learnFromSkill=false)
Definition: Player.cpp:3304
bool UpdateCraftSkill(uint32 spellid)
Definition: PlayerUpdates.cpp:783
uint32 Id
Definition: SpellInfo.h:320

References SpellScript::GetCaster(), GetExplicitDiscoverySpell(), SpellScript::GetSpellInfo(), SpellInfo::Id, Player::learnSpell(), Object::ToPlayer(), and Player::UpdateCraftSkill().

Referenced by Register().

◆ Load()

bool spell_gen_profession_research::Load ( )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

2107 {
2108 return GetCaster()->IsPlayer();
2109 }
bool IsPlayer() const
Definition: Object.h:200

References SpellScript::GetCaster(), and Object::IsPlayer().

◆ PrepareSpellScript()

spell_gen_profession_research::PrepareSpellScript ( spell_gen_profession_research  )
private

◆ Register()

void spell_gen_profession_research::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

2135 {
2138 }
@ EFFECT_1
Definition: SharedDefines.h:32
@ SPELL_EFFECT_SCRIPT_EFFECT
Definition: SharedDefines.h:855
#define SpellCheckCastFn(F)
Definition: SpellScript.h:329
#define SpellEffectFn(F, I, N)
Definition: SpellScript.h:337
HookList< CheckCastHandler > OnCheckCast
Definition: SpellScript.h:328
HookList< EffectHandler > OnEffectHitTarget
Definition: SpellScript.h:336
void HandleScript(SpellEffIndex)
Definition: spell_generic.cpp:2122
SpellCastResult CheckRequirement()
Definition: spell_generic.cpp:2111

References CheckRequirement(), EFFECT_1, HandleScript(), SpellScript::OnCheckCast, SpellScript::OnEffectHitTarget, SPELL_EFFECT_SCRIPT_EFFECT, SpellCheckCastFn, and SpellEffectFn.