AzerothCore 3.3.5a
OpenSource WoW Emulator
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Public Member Functions | |
go_warmaul_prison () | |
bool | OnGossipHello (Player *player, GameObject *go) override |
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bool | IsDatabaseBound () const override |
virtual bool | OnGossipHello (Player *, GameObject *) |
virtual bool | OnGossipSelect (Player *, GameObject *, uint32, uint32) |
virtual bool | OnGossipSelectCode (Player *, GameObject *, uint32, uint32, const char *) |
virtual bool | OnQuestAccept (Player *, GameObject *, Quest const *) |
virtual bool | OnQuestReward (Player *, GameObject *, Quest const *, uint32) |
virtual uint32 | GetDialogStatus (Player *, GameObject *) |
virtual void | OnDestroyed (GameObject *, Player *) |
virtual void | OnDamaged (GameObject *, Player *) |
virtual void | OnModifyHealth (GameObject *, Unit *, int32 &, SpellInfo const *) |
virtual void | OnLootStateChanged (GameObject *, uint32, Unit *) |
virtual void | OnGameObjectStateChanged (GameObject *, uint32) |
virtual GameObjectAI * | GetAI (GameObject *) const |
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virtual bool | IsDatabaseBound () const |
virtual bool | isAfterLoadScript () const |
virtual void | checkValidity () |
const std::string & | GetName () const |
uint16 | GetTotalAvailableHooks () |
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virtual void | OnUpdate (GameObject *, uint32) |
Additional Inherited Members | |
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GameObjectScript (const char *name) | |
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ScriptObject (const char *name, uint16 totalAvailableHooks=0) | |
virtual | ~ScriptObject ()=default |
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UpdatableScript ()=default | |
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inline |
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inlineoverridevirtual |
Reimplemented from GameObjectScript.
References WorldObject::FindNearestCreature(), Player::GetQuestStatus(), Player::KilledMonsterCredit(), NPC_MAGHAR_PRISONER, QUEST_FINDING_THE_SURVIVORS, QUEST_STATUS_INCOMPLETE, SAY_FREE, and GameObject::UseDoorOrButton().