#include "GuildPackets.h"
◆ GuildCommandResult()
WorldPackets::Guild::GuildCommandResult::GuildCommandResult |
( |
| ) |
|
|
inline |
@ SMSG_GUILD_COMMAND_RESULT
Definition: Opcodes.h:177
ServerPacket(OpcodeServer opcode, std::size_t initialSize=200)
Definition: Packet.cpp:25
◆ Write()
WorldPacket const * WorldPackets::Guild::GuildCommandResult::Write |
( |
| ) |
|
|
overridevirtual |
Implements WorldPackets::Packet.
82{
86
88}
std::int32_t int32
Definition: Define.h:103
WorldPacket _worldPacket
Definition: Packet.h:42
int32 Command
Definition: GuildPackets.h:162
std::string Name
Definition: GuildPackets.h:160
int32 Result
Definition: GuildPackets.h:161
Referenced by Guild::SendCommandResult().
◆ Command
int32 WorldPackets::Guild::GuildCommandResult::Command = 0 |
◆ Name
std::string WorldPackets::Guild::GuildCommandResult::Name |
◆ Result
int32 WorldPackets::Guild::GuildCommandResult::Result = 0 |