AzerothCore 3.3.5a
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spell_reliquary_of_souls_aura_of_desire_aura Class Reference
Inheritance diagram for spell_reliquary_of_souls_aura_of_desire_aura:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_reliquary_of_souls_aura_of_desire_aura)
 
bool Validate (SpellInfo const *) override
 
bool CheckProc (ProcEventInfo &eventInfo)
 
void HandleProc (AuraEffect const *, ProcEventInfo &eventInfo)
 
void CalculateAmount (AuraEffect const *, int32 &amount, bool &)
 
void Update (AuraEffect const *)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
UnitGetCaster () const
 
WorldObjectGetOwner () const
 
UnitGetUnitOwner () const
 
DynamicObjectGetDynobjOwner () const
 
void Remove (uint32 removeMode=0)
 
AuraGetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffectGetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
UnitGetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Register ()=0
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandlerDoCheckAreaTarget
 
HookList< AuraDispelHandlerOnDispel
 
HookList< AuraDispelHandlerAfterDispel
 
HookList< EffectApplyHandlerOnEffectApply
 
HookList< EffectApplyHandlerAfterEffectApply
 
HookList< EffectApplyHandlerOnEffectRemove
 
HookList< EffectApplyHandlerAfterEffectRemove
 
HookList< EffectPeriodicHandlerOnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandlerOnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandlerDoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandlerDoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandlerDoEffectCalcSpellMod
 
HookList< EffectAbsorbHandlerOnEffectAbsorb
 
HookList< EffectAbsorbHandlerAfterEffectAbsorb
 
HookList< EffectManaShieldHandlerOnEffectManaShield
 
HookList< EffectManaShieldHandlerAfterEffectManaShield
 
HookList< EffectSplitHandlerOnEffectSplit
 
HookList< CheckProcHandlerDoCheckProc
 
HookList< AfterCheckProcHandlerDoAfterCheckProc
 
HookList< AuraProcHandlerDoPrepareProc
 
HookList< AuraProcHandlerOnProc
 
HookList< AuraProcHandlerAfterProc
 
HookList< EffectProcHandlerOnEffectProc
 
HookList< EffectProcHandlerAfterEffectProc
 
virtual bool _Validate (SpellInfo const *entry)
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ CalculateAmount()

void spell_reliquary_of_souls_aura_of_desire_aura::CalculateAmount ( AuraEffect const *  ,
int32 amount,
bool &   
)
inlineprivate
653 {
654 if (AuraEffect* effect = GetAura()->GetEffect(EFFECT_2))
655 amount = std::max<int32>(-100, -5 * int32(effect->GetTickNumber()));
656 }
std::int32_t int32
Definition: Define.h:103
@ EFFECT_2
Definition: SharedDefines.h:33
Definition: SpellAuraEffects.h:39
AuraEffect * GetEffect(uint8 effIndex) const
Definition: SpellScript.cpp:1155
Aura * GetAura() const
Definition: SpellScript.cpp:1045

References EFFECT_2, AuraScript::GetAura(), and AuraScript::GetEffect().

Referenced by Register().

◆ CheckProc()

bool spell_reliquary_of_souls_aura_of_desire_aura::CheckProc ( ProcEventInfo eventInfo)
inlineprivate
642 {
643 return eventInfo.GetActor() && eventInfo.GetActionTarget();
644 }
Unit * GetActionTarget() const
Definition: Unit.h:440
Unit * GetActor()
Definition: Unit.h:439

References ProcEventInfo::GetActionTarget(), and ProcEventInfo::GetActor().

Referenced by Register().

◆ HandleProc()

void spell_reliquary_of_souls_aura_of_desire_aura::HandleProc ( AuraEffect const *  ,
ProcEventInfo eventInfo 
)
inlineprivate
647 {
650 }
@ SPELL_AURA_OF_DESIRE_DAMAGE
Definition: boss_reliquary_of_souls.cpp:71
@ SPELLVALUE_BASE_POINT0
Definition: SpellDefines.h:113
uint32 GetDamage() const
Definition: Unit.h:364
DamageInfo * GetDamageInfo() const
Definition: Unit.h:449
SpellCastResult CastCustomSpell(Unit *victim, uint32 spellId, int32 const *bp0, int32 const *bp1, int32 const *bp2, bool triggered, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:1224
void PreventDefaultAction()
Definition: SpellScript.cpp:985

References Unit::CastCustomSpell(), ProcEventInfo::GetActionTarget(), ProcEventInfo::GetActor(), DamageInfo::GetDamage(), ProcEventInfo::GetDamageInfo(), AuraScript::PreventDefaultAction(), SPELL_AURA_OF_DESIRE_DAMAGE, and SPELLVALUE_BASE_POINT0.

Referenced by Register().

◆ PrepareAuraScript()

spell_reliquary_of_souls_aura_of_desire_aura::PrepareAuraScript ( spell_reliquary_of_souls_aura_of_desire_aura  )
private

◆ Register()

void spell_reliquary_of_souls_aura_of_desire_aura::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

666 {
671 }
@ EFFECT_1
Definition: SharedDefines.h:32
@ EFFECT_0
Definition: SharedDefines.h:31
#define AuraEffectProcFn(F, I, N)
Definition: SpellScript.h:847
#define AuraEffectCalcAmountFn(F, I, N)
Definition: SpellScript.h:772
#define AuraEffectPeriodicFn(F, I, N)
Definition: SpellScript.h:760
#define AuraCheckProcFn(F)
Definition: SpellScript.h:818
@ SPELL_AURA_MOD_HEALING_PCT
Definition: SpellAuraDefines.h:181
@ SPELL_AURA_MOD_INCREASE_ENERGY_PERCENT
Definition: SpellAuraDefines.h:195
@ SPELL_AURA_PERIODIC_TRIGGER_SPELL
Definition: SpellAuraDefines.h:86
HookList< EffectPeriodicHandler > OnEffectPeriodic
Definition: SpellScript.h:759
HookList< EffectCalcAmountHandler > DoEffectCalcAmount
Definition: SpellScript.h:771
HookList< CheckProcHandler > DoCheckProc
Definition: SpellScript.h:817
HookList< EffectProcHandler > OnEffectProc
Definition: SpellScript.h:842
void CalculateAmount(AuraEffect const *, int32 &amount, bool &)
Definition: boss_reliquary_of_souls.cpp:652
bool CheckProc(ProcEventInfo &eventInfo)
Definition: boss_reliquary_of_souls.cpp:641
void Update(AuraEffect const *)
Definition: boss_reliquary_of_souls.cpp:658
void HandleProc(AuraEffect const *, ProcEventInfo &eventInfo)
Definition: boss_reliquary_of_souls.cpp:646

References AuraCheckProcFn, AuraEffectCalcAmountFn, AuraEffectPeriodicFn, AuraEffectProcFn, CalculateAmount(), CheckProc(), AuraScript::DoCheckProc, AuraScript::DoEffectCalcAmount, EFFECT_0, EFFECT_1, EFFECT_2, HandleProc(), AuraScript::OnEffectPeriodic, AuraScript::OnEffectProc, SPELL_AURA_MOD_HEALING_PCT, SPELL_AURA_MOD_INCREASE_ENERGY_PERCENT, SPELL_AURA_PERIODIC_TRIGGER_SPELL, and Update().

◆ Update()

void spell_reliquary_of_souls_aura_of_desire_aura::Update ( AuraEffect const *  )
inlineprivate
659 {
661 if (AuraEffect* effect = GetAura()->GetEffect(EFFECT_1))
662 effect->RecalculateAmount();
663 }

References EFFECT_1, AuraScript::GetAura(), AuraScript::GetEffect(), and AuraScript::PreventDefaultAction().

Referenced by Register().

◆ Validate()

bool spell_reliquary_of_souls_aura_of_desire_aura::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

637 {
639 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition: SpellScript.h:125

References SPELL_AURA_OF_DESIRE_DAMAGE, and _SpellScript::ValidateSpellInfo().