#include "BattlegroundWS.h"
◆ BattlegroundWGScore()
BattlegroundWGScore::BattlegroundWGScore |
( |
ObjectGuid |
playerGuid | ) |
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inlineprotected |
Definition: BattlegroundScore.h:59
◆ BuildObjectivesBlock()
void BattlegroundWGScore::BuildObjectivesBlock |
( |
WorldPacket & |
data | ) |
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finalprotectedvirtual |
Implements BattlegroundScore.
29{
33}
std::uint32_t uint32
Definition: Define.h:107
uint32 FlagCaptures
Definition: BattlegroundWS.h:215
uint32 FlagReturns
Definition: BattlegroundWS.h:216
References FlagCaptures, and FlagReturns.
◆ GetAttr1()
uint32 BattlegroundWGScore::GetAttr1 |
( |
| ) |
const |
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inlineoverrideprotectedvirtual |
◆ GetAttr2()
uint32 BattlegroundWGScore::GetAttr2 |
( |
| ) |
const |
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inlineoverrideprotectedvirtual |
◆ UpdateScore()
void BattlegroundWGScore::UpdateScore |
( |
uint32 |
type, |
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uint32 |
value |
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) |
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inlineoverrideprotectedvirtual |
◆ BattlegroundWS
◆ FlagCaptures
uint32 BattlegroundWGScore::FlagCaptures = 0 |
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protected |
◆ FlagReturns
uint32 BattlegroundWGScore::FlagReturns = 0 |
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protected |