1296 {
1298 for (
uint32 i = 0; i < 5; ++i)
1300 }
std::uint32_t uint32
Definition: Define.h:107
@ TEMPSUMMON_TIMED_DESPAWN
Definition: Object.h:47
@ NPC_NETHER_VAPOR
Definition: boss_kaelthas.cpp:162
TempSummon * SummonCreature(uint32 id, const Position &pos, TempSummonType spwtype=TEMPSUMMON_MANUAL_DESPAWN, uint32 despwtime=0, uint32 vehId=0, SummonPropertiesEntry const *properties=nullptr, bool visibleBySummonerOnly=false) const
Definition: Object.cpp:2355
void PreventHitEffect(SpellEffIndex effIndex)
Definition: SpellScript.cpp:579
Unit * GetCaster()
Definition: SpellScript.cpp:401