AzerothCore 3.3.5a
OpenSource WoW Emulator
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Classes | |
struct | npc_riggle_bassbaitAI |
Public Member Functions | |
npc_riggle_bassbait () | |
bool | OnGossipHello (Player *player, Creature *creature) override |
bool | OnQuestReward (Player *player, Creature *creature, Quest const *quest, uint32) override |
CreatureAI * | GetAI (Creature *pCreature) const override |
Public Member Functions inherited from CreatureScript | |
bool | IsDatabaseBound () const override |
virtual bool | OnGossipHello (Player *, Creature *) |
virtual bool | OnGossipSelect (Player *, Creature *, uint32, uint32) |
virtual bool | OnGossipSelectCode (Player *, Creature *, uint32, uint32, const char *) |
virtual bool | OnQuestAccept (Player *, Creature *, Quest const *) |
virtual bool | OnQuestSelect (Player *, Creature *, Quest const *) |
virtual bool | OnQuestComplete (Player *, Creature *, Quest const *) |
virtual bool | OnQuestReward (Player *, Creature *, Quest const *, uint32) |
virtual uint32 | GetDialogStatus (Player *, Creature *) |
virtual CreatureAI * | GetAI (Creature *) const |
virtual void | OnFfaPvpStateUpdate (Creature *, bool) |
Public Member Functions inherited from ScriptObject | |
virtual bool | IsDatabaseBound () const |
virtual bool | isAfterLoadScript () const |
virtual void | checkValidity () |
const std::string & | GetName () const |
Public Member Functions inherited from UpdatableScript< Creature > | |
virtual void | OnUpdate (Creature *, uint32) |
Additional Inherited Members | |
Protected Member Functions inherited from CreatureScript | |
CreatureScript (const char *name) | |
Protected Member Functions inherited from ScriptObject | |
ScriptObject (const char *name) | |
virtual | ~ScriptObject ()=default |
Protected Member Functions inherited from UpdatableScript< Creature > | |
UpdatableScript ()=default | |
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inline |
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inlineoverridevirtual |
Reimplemented from CreatureScript.
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inlineoverridevirtual |
Reimplemented from CreatureScript.
References Object::GetGUID(), GOSSIP_EVENT_ACTIVE, GOSSIP_EVENT_OVER, Unit::IsQuestGiver(), Player::PrepareQuestMenu(), SendGossipMenuFor(), STV_FISHING_HAS_WINNER, and sWorld.
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inlineoverridevirtual |
Reimplemented from CreatureScript.
References Creature::AI(), GameTime::GetGameTime(), Quest::GetQuestId(), QUEST_MASTER_ANGLER, Unit::RemoveNpcFlag(), RIGGLE_SAY_WINNER, STV_FISHING_HAS_WINNER, STV_FISHING_PREV_WIN_TIME, sWorld, CreatureAI::Talk(), and UNIT_NPC_FLAG_QUESTGIVER.