AzerothCore 3.3.5a
OpenSource WoW Emulator
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QuestPOI Struct Reference

#include "ObjectMgr.h"

Public Member Functions

 QuestPOI ()=default
 
 QuestPOI (uint32 id, int32 objIndex, uint32 mapId, uint32 areaId, uint32 floorId, uint32 unk3, uint32 unk4)
 

Public Attributes

uint32 Id {0}
 
int32 ObjectiveIndex {0}
 
uint32 MapId {0}
 
uint32 AreaId {0}
 
uint32 FloorId {0}
 
uint32 Unk3 {0}
 
uint32 Unk4 {0}
 
std::vector< QuestPOIPointpoints
 

Detailed Description

Constructor & Destructor Documentation

◆ QuestPOI() [1/2]

QuestPOI::QuestPOI ( )
default

◆ QuestPOI() [2/2]

QuestPOI::QuestPOI ( uint32  id,
int32  objIndex,
uint32  mapId,
uint32  areaId,
uint32  floorId,
uint32  unk3,
uint32  unk4 
)
inline
658: Id(id), ObjectiveIndex(objIndex), MapId(mapId), AreaId(areaId), FloorId(floorId), Unk3(unk3), Unk4(unk4) {}
uint32 FloorId
Definition: ObjectMgr.h:652
uint32 Unk3
Definition: ObjectMgr.h:653
uint32 MapId
Definition: ObjectMgr.h:650
uint32 Unk4
Definition: ObjectMgr.h:654
uint32 Id
Definition: ObjectMgr.h:648
int32 ObjectiveIndex
Definition: ObjectMgr.h:649
uint32 AreaId
Definition: ObjectMgr.h:651

Member Data Documentation

◆ AreaId

uint32 QuestPOI::AreaId {0}

◆ FloorId

uint32 QuestPOI::FloorId {0}

◆ Id

uint32 QuestPOI::Id {0}

◆ MapId

uint32 QuestPOI::MapId {0}

◆ ObjectiveIndex

int32 QuestPOI::ObjectiveIndex {0}

◆ points

std::vector<QuestPOIPoint> QuestPOI::points

◆ Unk3

uint32 QuestPOI::Unk3 {0}

◆ Unk4

uint32 QuestPOI::Unk4 {0}