136 {
139
142
144 {
147 }
148
150 }
#define EFFECT_ALL
Definition: SharedDefines.h:38
#define AuraEffectCalcAmountFn(F, I, N)
Definition: SpellScript.h:772
#define AuraEffectApplyFn(F, I, N, M)
Definition: SpellScript.h:743
#define SPELL_AURA_ANY
Definition: SpellScript.h:43
@ SPELL_AURA_MOD_RESISTANCE
Definition: SpellAuraDefines.h:85
@ SPELL_AURA_MOD_DAMAGE_DONE
Definition: SpellAuraDefines.h:76
@ AURA_EFFECT_HANDLE_REAL
Definition: SpellAuraDefines.h:42
uint32 m_scriptSpellId
Definition: SpellScript.h:107
HookList< EffectCalcAmountHandler > DoEffectCalcAmount
Definition: SpellScript.h:771
HookList< EffectApplyHandler > OnEffectApply
Definition: SpellScript.h:738
void CalculateStatAmount(AuraEffect const *aurEff, int32 &amount, bool &)
Definition: spell_priest.cpp:92
void CalculateAPAmount(AuraEffect const *, int32 &amount, bool &)
Definition: spell_priest.cpp:102
void CalculateSPAmount(AuraEffect const *, int32 &amount, bool &)
Definition: spell_priest.cpp:112
void CalculateResistanceAmount(AuraEffect const *aurEff, int32 &amount, bool &)
Definition: spell_priest.cpp:81
void HandleEffectApply(AuraEffect const *aurEff, AuraEffectHandleModes)
Definition: spell_priest.cpp:126