AzerothCore 3.3.5a
OpenSource WoW Emulator
Loading...
Searching...
No Matches
achievement_staying_buffed_all_winter_25 Class Reference
Inheritance diagram for achievement_staying_buffed_all_winter_25:
AchievementCriteriaScript ScriptObject

Public Member Functions

 achievement_staying_buffed_all_winter_25 ()
 
bool OnCheck (Player *player, Unit *, uint32) override
 
- Public Member Functions inherited from AchievementCriteriaScript
bool IsDatabaseBound () const override
 
virtual bool OnCheck (Player *, Unit *, uint32)
 
- Public Member Functions inherited from ScriptObject
virtual bool IsDatabaseBound () const
 
virtual bool isAfterLoadScript () const
 
virtual void checkValidity ()
 
const std::string & GetName () const
 
uint16 GetTotalAvailableHooks ()
 

Additional Inherited Members

- Protected Member Functions inherited from AchievementCriteriaScript
 AchievementCriteriaScript (const char *name)
 
- Protected Member Functions inherited from ScriptObject
 ScriptObject (const char *name, uint16 totalAvailableHooks=0)
 
virtual ~ScriptObject ()=default
 

Detailed Description

Constructor & Destructor Documentation

◆ achievement_staying_buffed_all_winter_25()

achievement_staying_buffed_all_winter_25::achievement_staying_buffed_all_winter_25 ( )
inline
1537: AchievementCriteriaScript("achievement_staying_buffed_all_winter_25") {}
Definition: AchievementCriteriaScript.h:24

Member Function Documentation

◆ OnCheck()

bool achievement_staying_buffed_all_winter_25::OnCheck ( Player player,
Unit ,
uint32   
)
inlineoverridevirtual

Reimplemented from AchievementCriteriaScript.

1540 {
1542 }
@ SPELL_MAGE_TOASTY_FIRE_AURA
Definition: boss_hodir.cpp:81
@ SPELL_DRUID_STARLIGHT_AREA_AURA
Definition: boss_hodir.cpp:69
@ SPELL_SHAMAN_STORM_POWER_25
Definition: boss_hodir.cpp:75
bool HasAura(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, ObjectGuid itemCasterGUID=ObjectGuid::Empty, uint8 reqEffMask=0) const
Definition: Unit.cpp:5669

References Unit::HasAura(), SPELL_DRUID_STARLIGHT_AREA_AURA, SPELL_MAGE_TOASTY_FIRE_AURA, and SPELL_SHAMAN_STORM_POWER_25.