AzerothCore 3.3.5a
OpenSource WoW Emulator
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npc_lurgglbr Class Reference
Inheritance diagram for npc_lurgglbr:
CreatureScript ScriptObject UpdatableScript< Creature >

Classes

struct  npc_lurgglbrAI
 

Public Member Functions

 npc_lurgglbr ()
 
CreatureAIGetAI (Creature *creature) const override
 
bool OnQuestAccept (Player *player, Creature *creature, Quest const *quest) override
 
- Public Member Functions inherited from CreatureScript
bool IsDatabaseBound () const override
 
virtual bool OnGossipHello (Player *, Creature *)
 
virtual bool OnGossipSelect (Player *, Creature *, uint32, uint32)
 
virtual bool OnGossipSelectCode (Player *, Creature *, uint32, uint32, const char *)
 
virtual bool OnQuestAccept (Player *, Creature *, Quest const *)
 
virtual bool OnQuestSelect (Player *, Creature *, Quest const *)
 
virtual bool OnQuestComplete (Player *, Creature *, Quest const *)
 
virtual bool OnQuestReward (Player *, Creature *, Quest const *, uint32)
 
virtual uint32 GetDialogStatus (Player *, Creature *)
 
virtual CreatureAIGetAI (Creature *) const
 
virtual void OnFfaPvpStateUpdate (Creature *, bool)
 
- Public Member Functions inherited from ScriptObject
virtual bool IsDatabaseBound () const
 
virtual bool isAfterLoadScript () const
 
virtual void checkValidity ()
 
const std::string & GetName () const
 
uint16 GetTotalAvailableHooks ()
 
- Public Member Functions inherited from UpdatableScript< Creature >
virtual void OnUpdate (Creature *, uint32)
 

Additional Inherited Members

- Protected Member Functions inherited from CreatureScript
 CreatureScript (const char *name)
 
- Protected Member Functions inherited from ScriptObject
 ScriptObject (const char *name, uint16 totalAvailableHooks=0)
 
virtual ~ScriptObject ()=default
 
- Protected Member Functions inherited from UpdatableScript< Creature >
 UpdatableScript ()=default
 

Detailed Description

Constructor & Destructor Documentation

◆ npc_lurgglbr()

npc_lurgglbr::npc_lurgglbr ( )
inline
363: CreatureScript("npc_lurgglbr") { }
Definition: CreatureScript.h:25

Member Function Documentation

◆ GetAI()

CreatureAI * npc_lurgglbr::GetAI ( Creature creature) const
inlineoverridevirtual

Reimplemented from CreatureScript.

456 {
457 return new npc_lurgglbrAI(creature);
458 }

◆ OnQuestAccept()

bool npc_lurgglbr::OnQuestAccept ( Player player,
Creature creature,
Quest const *  quest 
)
inlineoverridevirtual

Reimplemented from CreatureScript.

461 {
462 if (quest->GetQuestId() == QUEST_ESCAPE_WINTERFIN_CAVERNS)
463 {
464 if (GameObject* go = creature->FindNearestGameObject(GO_CAGE, 5.0f))
465 go->UseDoorOrButton();
466
467 if (npc_escortAI* pEscortAI = CAST_AI(npc_lurgglbr::npc_lurgglbrAI, creature->AI()))
468 pEscortAI->Start(true, false, player->GetGUID());
469
471 return true;
472 }
473 return false;
474 }
#define CAST_AI(a, b)
Definition: UnitAI.h:26
@ QUEST_ESCAPE_WINTERFIN_CAVERNS
Definition: zone_borean_tundra.cpp:352
@ GO_CAGE
Definition: zone_borean_tundra.cpp:353
@ TEAM_ALLIANCE
Definition: SharedDefines.h:760
@ FACTION_ESCORTEE_H_PASSIVE
Definition: SharedDefines.h:224
@ FACTION_ESCORTEE_A_PASSIVE
Definition: SharedDefines.h:223
Definition: ScriptedEscortAI.h:53
CreatureAI * AI() const
Definition: Creature.h:143
Definition: GameObject.h:121
static ObjectGuid GetGUID(Object const *o)
Definition: Object.h:109
GameObject * FindNearestGameObject(uint32 entry, float range, bool onlySpawned=false) const
Definition: Object.cpp:2455
TeamId GetTeamId(bool original=false) const
Definition: Player.h:2088
void SetFaction(uint32 faction)
Definition: Unit.cpp:10018
Definition: zone_borean_tundra.cpp:366

References Creature::AI(), CAST_AI, FACTION_ESCORTEE_A_PASSIVE, FACTION_ESCORTEE_H_PASSIVE, WorldObject::FindNearestGameObject(), Object::GetGUID(), Quest::GetQuestId(), Player::GetTeamId(), GO_CAGE, QUEST_ESCAPE_WINTERFIN_CAVERNS, Unit::SetFaction(), and TEAM_ALLIANCE.