AzerothCore 3.3.5a
OpenSource WoW Emulator
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achievement_i_could_say_that_this_cache_was_rare Class Reference
Inheritance diagram for achievement_i_could_say_that_this_cache_was_rare:
AchievementCriteriaScript ScriptObject

Public Member Functions

 achievement_i_could_say_that_this_cache_was_rare ()
 
bool OnCheck (Player *, Unit *target, uint32) override
 
- Public Member Functions inherited from AchievementCriteriaScript
bool IsDatabaseBound () const override
 
virtual bool OnCheck (Player *, Unit *, uint32)
 
- Public Member Functions inherited from ScriptObject
virtual bool IsDatabaseBound () const
 
virtual bool isAfterLoadScript () const
 
virtual void checkValidity ()
 
const std::string & GetName () const
 
uint16 GetTotalAvailableHooks ()
 

Additional Inherited Members

- Protected Member Functions inherited from AchievementCriteriaScript
 AchievementCriteriaScript (const char *name)
 
- Protected Member Functions inherited from ScriptObject
 ScriptObject (const char *name, uint16 totalAvailableHooks=0)
 
virtual ~ScriptObject ()=default
 

Detailed Description

Constructor & Destructor Documentation

◆ achievement_i_could_say_that_this_cache_was_rare()

achievement_i_could_say_that_this_cache_was_rare::achievement_i_could_say_that_this_cache_was_rare ( )
inline
1504: AchievementCriteriaScript("achievement_i_could_say_that_this_cache_was_rare") {}
Definition: AchievementCriteriaScript.h:24

Member Function Documentation

◆ OnCheck()

bool achievement_i_could_say_that_this_cache_was_rare::OnCheck ( Player ,
Unit target,
uint32   
)
inlineoverridevirtual

Reimplemented from AchievementCriteriaScript.

1507 {
1508 return target && target->GetEntry() == NPC_HODIR && target->IsCreature() && target->ToCreature()->AI()->GetData(3);
1509 }
@ NPC_HODIR
Definition: ulduar.h:119
virtual uint32 GetData(uint32) const
Definition: UnitAI.h:213
CreatureAI * AI() const
Definition: Creature.h:143
uint32 GetEntry() const
Definition: Object.h:112
bool IsCreature() const
Definition: Object.h:201
Creature * ToCreature()
Definition: Object.h:202

References Creature::AI(), UnitAI::GetData(), Object::GetEntry(), Object::IsCreature(), NPC_HODIR, and Object::ToCreature().