902 {
906 }
@ EFFECT_1
Definition: SharedDefines.h:32
#define AuraEffectProcFn(F, I, N)
Definition: SpellScript.h:847
#define AuraCheckProcFn(F)
Definition: SpellScript.h:818
#define AuraEffectRemoveFn(F, I, N, M)
Definition: SpellScript.h:754
@ SPELL_AURA_DUMMY
Definition: SpellAuraDefines.h:67
@ AURA_EFFECT_HANDLE_REAL
Definition: SpellAuraDefines.h:42
HookList< EffectApplyHandler > AfterEffectRemove
Definition: SpellScript.h:753
HookList< CheckProcHandler > DoCheckProc
Definition: SpellScript.h:817
HookList< EffectProcHandler > OnEffectProc
Definition: SpellScript.h:842
bool CheckProc(ProcEventInfo &)
Definition: spell_hunter.cpp:890
void OnRemove(AuraEffect const *, AuraEffectHandleModes)
Definition: spell_hunter.cpp:884
void HandleProc(AuraEffect const *aurEff, ProcEventInfo &)
Definition: spell_hunter.cpp:895