444 {
445 if (!target)
446 return false;
447 if (!target->IsAlive())
448 return false;
449 if (!target->IsPlayer())
450 return false;
452 return false;
454 return false;
456 return false;
457 return true;
458 }
@ SPELL_VALKYR_TARGET_SEARCH
Definition: boss_the_lich_king.cpp:144
@ SPELL_HARVEST_SOUL_VALKYR
Definition: boss_the_lich_king.cpp:145
bool IsWithinLOSInMap(WorldObject const *obj, VMAP::ModelIgnoreFlags ignoreFlags=VMAP::ModelIgnoreFlags::Nothing, LineOfSightChecks checks=LINEOFSIGHT_ALL_CHECKS, Optional< float > collisionHeight={ }, Optional< float > combatReach={ }) const
Definition: Object.cpp:1347
float GetExactDist(float x, float y, float z) const
Definition: Position.h:178