#include "BattlegroundEY.h"
◆ BattlegroundEYCapturingPointStruct()
BattlegroundEYCapturingPointStruct::BattlegroundEYCapturingPointStruct |
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uint32 |
_DespawnNeutralObjectType, |
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uint32 |
_SpawnObjectTypeAlliance, |
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uint32 |
_MessageIdAlliance, |
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uint32 |
_SpawnObjectTypeHorde, |
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uint32 |
_MessageIdHorde, |
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uint32 |
_GraveYardId |
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) |
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inline |
313 {}
uint32 SpawnObjectTypeHorde
Definition: BattlegroundEY.h:318
uint32 MessageIdHorde
Definition: BattlegroundEY.h:319
uint32 DespawnNeutralObjectType
Definition: BattlegroundEY.h:315
uint32 SpawnObjectTypeAlliance
Definition: BattlegroundEY.h:316
uint32 MessageIdAlliance
Definition: BattlegroundEY.h:317
uint32 GraveYardId
Definition: BattlegroundEY.h:320
◆ DespawnNeutralObjectType
uint32 BattlegroundEYCapturingPointStruct::DespawnNeutralObjectType |
◆ GraveYardId
uint32 BattlegroundEYCapturingPointStruct::GraveYardId |
◆ MessageIdAlliance
uint32 BattlegroundEYCapturingPointStruct::MessageIdAlliance |
◆ MessageIdHorde
uint32 BattlegroundEYCapturingPointStruct::MessageIdHorde |
◆ SpawnObjectTypeAlliance
uint32 BattlegroundEYCapturingPointStruct::SpawnObjectTypeAlliance |
◆ SpawnObjectTypeHorde
uint32 BattlegroundEYCapturingPointStruct::SpawnObjectTypeHorde |