AzerothCore 3.3.5a
OpenSource WoW Emulator
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Acore::WorldObjectSpellTargetCheck Struct Reference

#include "Spell.h"

Inheritance diagram for Acore::WorldObjectSpellTargetCheck:
Acore::WorldObjectSpellAreaTargetCheck Acore::WorldObjectSpellNearbyTargetCheck Acore::WorldObjectSpellConeTargetCheck Acore::WorldObjectSpellTrajTargetCheck

Public Member Functions

 WorldObjectSpellTargetCheck (Unit *caster, Unit *referer, SpellInfo const *spellInfo, SpellTargetCheckTypes selectionType, ConditionList *condList)
 
 ~WorldObjectSpellTargetCheck ()
 
bool operator() (WorldObject *target)
 

Public Attributes

Unit_caster
 
Unit_referer
 
SpellInfo const * _spellInfo
 
SpellTargetCheckTypes _targetSelectionType
 
ConditionSourceInfo_condSrcInfo
 
ConditionList_condList
 

Detailed Description

Constructor & Destructor Documentation

◆ WorldObjectSpellTargetCheck()

Acore::WorldObjectSpellTargetCheck::WorldObjectSpellTargetCheck ( Unit caster,
Unit referer,
SpellInfo const *  spellInfo,
SpellTargetCheckTypes  selectionType,
ConditionList condList 
)
8936 : _caster(caster), _referer(referer), _spellInfo(spellInfo),
8937 _targetSelectionType(selectionType), _condList(condList)
8938 {
8939 if (condList)
8940 _condSrcInfo = new ConditionSourceInfo(nullptr, caster);
8941 else
8942 _condSrcInfo = nullptr;
8943 }
Definition: ConditionMgr.h:181
SpellTargetCheckTypes _targetSelectionType
Definition: Spell.h:799
Unit * _referer
Definition: Spell.h:797
ConditionSourceInfo * _condSrcInfo
Definition: Spell.h:800
SpellInfo const * _spellInfo
Definition: Spell.h:798
ConditionList * _condList
Definition: Spell.h:801
Unit * _caster
Definition: Spell.h:796

References _condSrcInfo.

◆ ~WorldObjectSpellTargetCheck()

Acore::WorldObjectSpellTargetCheck::~WorldObjectSpellTargetCheck ( )
8946 {
8947 if (_condSrcInfo)
8948 delete _condSrcInfo;
8949 }

References _condSrcInfo.

Member Function Documentation

◆ operator()()

bool Acore::WorldObjectSpellTargetCheck::operator() ( WorldObject target)
8952 {
8953 if (_spellInfo->CheckTarget(_caster, target, true) != SPELL_CAST_OK)
8954 return false;
8955 Unit* unitTarget = target->ToUnit();
8956 if (Corpse* corpseTarget = target->ToCorpse())
8957 {
8958 // use ofter for party/assistance checks
8959 if (Player* owner = ObjectAccessor::FindPlayer(corpseTarget->GetOwnerGUID()))
8960 unitTarget = owner;
8961 else
8962 return false;
8963 }
8964 if (unitTarget)
8965 {
8966 switch (_targetSelectionType)
8967 {
8968 case TARGET_CHECK_ENEMY:
8969 if (unitTarget->IsTotem())
8970 return false;
8971 if (!_caster->_IsValidAttackTarget(unitTarget, _spellInfo))
8972 return false;
8973 break;
8974 case TARGET_CHECK_ALLY:
8975 if (unitTarget->IsTotem())
8976 return false;
8977 if (!_caster->_IsValidAssistTarget(unitTarget, _spellInfo))
8978 return false;
8979 break;
8980 case TARGET_CHECK_PARTY:
8981 if (unitTarget->IsTotem())
8982 return false;
8983 if (!_caster->_IsValidAssistTarget(unitTarget, _spellInfo))
8984 return false;
8985 if (!_referer->IsInPartyWith(unitTarget))
8986 return false;
8987 break;
8989 if (_referer->getClass() != unitTarget->getClass())
8990 return false;
8991 [[fallthrough]];
8992 case TARGET_CHECK_RAID:
8993 if (unitTarget->IsTotem())
8994 return false;
8995 if (!_caster->_IsValidAssistTarget(unitTarget, _spellInfo))
8996 return false;
8997 if (!_referer->IsInRaidWith(unitTarget))
8998 return false;
8999 break;
9001 if (_caster->IsFriendlyTo(unitTarget))
9002 return false;
9003 break;
9004 default:
9005 break;
9006 }
9007 }
9008 if (!_condSrcInfo)
9009 return true;
9010 _condSrcInfo->mConditionTargets[0] = target;
9011 return sConditionMgr->IsObjectMeetToConditions(*_condSrcInfo, *_condList);
9012 }
#define sConditionMgr
Definition: ConditionMgr.h:289
@ TARGET_CHECK_CORPSE
Definition: SpellInfo.h:122
@ TARGET_CHECK_PARTY
Definition: SpellInfo.h:118
@ TARGET_CHECK_ENEMY
Definition: SpellInfo.h:116
@ TARGET_CHECK_RAID_CLASS
Definition: SpellInfo.h:120
@ TARGET_CHECK_ALLY
Definition: SpellInfo.h:117
@ TARGET_CHECK_RAID
Definition: SpellInfo.h:119
@ SPELL_CAST_OK
Definition: SharedDefines.h:1138
Player * FindPlayer(ObjectGuid const guid)
Definition: ObjectAccessor.cpp:248
WorldObject * mConditionTargets[MAX_CONDITION_TARGETS]
Definition: ConditionMgr.h:182
Definition: Corpse.h:49
Corpse * ToCorpse()
Definition: Object.h:214
Unit * ToUnit()
Definition: Object.h:206
Definition: Player.h:1064
Definition: Unit.h:630
bool _IsValidAssistTarget(Unit const *target, SpellInfo const *bySpell) const
Definition: Unit.cpp:13957
uint8 getClass() const
Definition: Unit.h:747
bool IsInRaidWith(Unit const *unit) const
Definition: Unit.cpp:18753
bool IsFriendlyTo(Unit const *unit) const
Definition: Unit.cpp:10203
bool IsTotem() const
Definition: Unit.h:712
bool IsInPartyWith(Unit const *unit) const
Definition: Unit.cpp:18730
bool _IsValidAttackTarget(Unit const *target, SpellInfo const *bySpell, WorldObject const *obj=nullptr) const
Definition: Unit.cpp:13834
SpellCastResult CheckTarget(Unit const *caster, WorldObject const *target, bool implicit=true) const
Definition: SpellInfo.cpp:1758

References _caster, _condList, _condSrcInfo, Unit::_IsValidAssistTarget(), Unit::_IsValidAttackTarget(), _referer, _spellInfo, _targetSelectionType, SpellInfo::CheckTarget(), ObjectAccessor::FindPlayer(), Unit::getClass(), Unit::IsFriendlyTo(), Unit::IsInPartyWith(), Unit::IsInRaidWith(), Unit::IsTotem(), ConditionSourceInfo::mConditionTargets, sConditionMgr, SPELL_CAST_OK, TARGET_CHECK_ALLY, TARGET_CHECK_CORPSE, TARGET_CHECK_ENEMY, TARGET_CHECK_PARTY, TARGET_CHECK_RAID, TARGET_CHECK_RAID_CLASS, Object::ToCorpse(), and Object::ToUnit().

Referenced by Acore::WorldObjectSpellAreaTargetCheck::operator()().

Member Data Documentation

◆ _caster

◆ _condList

ConditionList* Acore::WorldObjectSpellTargetCheck::_condList

Referenced by operator()().

◆ _condSrcInfo

ConditionSourceInfo* Acore::WorldObjectSpellTargetCheck::_condSrcInfo

◆ _referer

Unit* Acore::WorldObjectSpellTargetCheck::_referer

Referenced by operator()().

◆ _spellInfo

SpellInfo const* Acore::WorldObjectSpellTargetCheck::_spellInfo

◆ _targetSelectionType

SpellTargetCheckTypes Acore::WorldObjectSpellTargetCheck::_targetSelectionType

Referenced by operator()().