#include "BattlegroundEY.h"
◆ BattlegroundEYLosingPointStruct()
BattlegroundEYLosingPointStruct::BattlegroundEYLosingPointStruct |
( |
uint32 |
_SpawnNeutralObjectType, |
|
|
uint32 |
_DespawnObjectTypeAlliance, |
|
|
uint32 |
_MessageIdAlliance, |
|
|
uint32 |
_DespawnObjectTypeHorde, |
|
|
uint32 |
_MessageIdHorde |
|
) |
| |
|
inline |
271 {}
uint32 DespawnObjectTypeAlliance
Definition BattlegroundEY.h:274
uint32 DespawnObjectTypeHorde
Definition BattlegroundEY.h:276
uint32 SpawnNeutralObjectType
Definition BattlegroundEY.h:273
uint32 MessageIdHorde
Definition BattlegroundEY.h:277
uint32 MessageIdAlliance
Definition BattlegroundEY.h:275
◆ DespawnObjectTypeAlliance
uint32 BattlegroundEYLosingPointStruct::DespawnObjectTypeAlliance |
◆ DespawnObjectTypeHorde
uint32 BattlegroundEYLosingPointStruct::DespawnObjectTypeHorde |
◆ MessageIdAlliance
uint32 BattlegroundEYLosingPointStruct::MessageIdAlliance |
◆ MessageIdHorde
uint32 BattlegroundEYLosingPointStruct::MessageIdHorde |
◆ SpawnNeutralObjectType
uint32 BattlegroundEYLosingPointStruct::SpawnNeutralObjectType |
The documentation for this struct was generated from the following file: