#include "Unit.h"
◆ RedirectSpellEvent()
AuraEffect * _auraEffect
Definition Unit.h:2244
ObjectGuid _auraOwnerGUID
Definition Unit.h:2243
Unit & _self
Definition Unit.h:2242
◆ Execute()
bool RedirectSpellEvent::Execute |
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uint64 |
e_time, |
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uint32 |
p_time |
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) |
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overridevirtual |
Reimplemented from BasicEvent.
11096{
11098 {
11099
11100 if (!auraOwner->HasSpellMagnetAura())
11101 return true;
11102
11104 for (Unit::AuraEffectList::const_iterator itr = magnetAuras.begin(); itr != magnetAuras.end(); ++itr)
11106 {
11108 return true;
11109 }
11110 }
11111
11112 return true;
11113}
@ SPELL_AURA_SPELL_MAGNET
Definition SpellAuraDefines.h:159
@ AURA_REMOVE_BY_DEFAULT
Definition SpellAuraDefines.h:392
std::vector< AuraEffect * > AuraEffectList
Definition Unit.h:636
Unit * GetUnit(WorldObject const &, ObjectGuid const guid)
Definition ObjectAccessor.cpp:199
References _auraEffect, _auraOwnerGUID, _self, AURA_REMOVE_BY_DEFAULT, Unit::GetAuraEffectsByType(), ObjectAccessor::GetUnit(), and SPELL_AURA_SPELL_MAGNET.
◆ _auraEffect
◆ _auraOwnerGUID
◆ _self
Unit& RedirectSpellEvent::_self |
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protected |
The documentation for this class was generated from the following files:
- azerothcore-wotlk/src/server/game/Entities/Unit/Unit.h
- azerothcore-wotlk/src/server/game/Entities/Unit/Unit.cpp