#include "GuildPackets.h"
◆ GuildRoster()
WorldPackets::Guild::GuildRoster::GuildRoster |
( |
| ) |
|
|
inline |
ServerPacket(OpcodeServer opcode, std::size_t initialSize=200)
Definition Packet.cpp:25
@ SMSG_GUILD_ROSTER
Definition Opcodes.h:168
◆ Write()
WorldPacket const * WorldPackets::Guild::GuildRoster::Write |
( |
| ) |
|
|
overridevirtual |
Implements WorldPackets::Packet.
61{
66
67 for (GuildRankData
const& rank :
RankData)
69
70 for (GuildRosterMemberData
const& member :
MemberData)
72
74}
std::uint32_t uint32
Definition Define.h:107
std::string WelcomeText
Definition GuildPackets.h:139
std::vector< GuildRankData > RankData
Definition GuildPackets.h:138
std::vector< GuildRosterMemberData > MemberData
Definition GuildPackets.h:137
std::string InfoText
Definition GuildPackets.h:140
WorldPacket _worldPacket
Definition Packet.h:42
Referenced by Guild::HandleRoster().
◆ InfoText
std::string WorldPackets::Guild::GuildRoster::InfoText |
◆ MemberData
◆ RankData
std::vector<GuildRankData> WorldPackets::Guild::GuildRoster::RankData |
◆ WelcomeText
std::string WorldPackets::Guild::GuildRoster::WelcomeText |
The documentation for this class was generated from the following files: