AzerothCore 3.3.5a
OpenSource WoW Emulator
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BattlegroundWGScore Struct Referencefinal

#include "BattlegroundWS.h"

Inheritance diagram for BattlegroundWGScore:
BattlegroundScore

Protected Member Functions

 BattlegroundWGScore (ObjectGuid playerGuid)
 
void UpdateScore (uint32 type, uint32 value) override
 
void BuildObjectivesBlock (WorldPacket &data) final
 
uint32 GetAttr1 () const override
 
uint32 GetAttr2 () const override
 
- Protected Member Functions inherited from BattlegroundScore
 BattlegroundScore (ObjectGuid playerGuid)
 
virtual ~BattlegroundScore ()=default
 
virtual void AppendToPacket (WorldPacket &data)
 
virtual std::string ToString () const
 
uint32 GetKillingBlows () const
 
uint32 GetDeaths () const
 
uint32 GetHonorableKills () const
 
uint32 GetBonusHonor () const
 
uint32 GetDamageDone () const
 
uint32 GetHealingDone () const
 
virtual uint32 GetAttr3 () const
 
virtual uint32 GetAttr4 () const
 
virtual uint32 GetAttr5 () const
 

Protected Attributes

uint32 FlagCaptures = 0
 
uint32 FlagReturns = 0
 
- Protected Attributes inherited from BattlegroundScore
ObjectGuid PlayerGuid
 
uint32 KillingBlows = 0
 
uint32 Deaths = 0
 
uint32 HonorableKills = 0
 
uint32 BonusHonor = 0
 
uint32 DamageDone = 0
 
uint32 HealingDone = 0
 

Friends

class BattlegroundWS
 

Detailed Description

Constructor & Destructor Documentation

◆ BattlegroundWGScore()

BattlegroundWGScore::BattlegroundWGScore ( ObjectGuid  playerGuid)
inlineprotected
181: BattlegroundScore(playerGuid) { }
Definition BattlegroundScore.h:58

Member Function Documentation

◆ BuildObjectivesBlock()

void BattlegroundWGScore::BuildObjectivesBlock ( WorldPacket data)
finalprotectedvirtual

Implements BattlegroundScore.

30{
31 data << uint32(2); // Objectives Count
32 data << uint32(FlagCaptures);
33 data << uint32(FlagReturns);
34}
std::uint32_t uint32
Definition Define.h:107
uint32 FlagCaptures
Definition BattlegroundWS.h:204
uint32 FlagReturns
Definition BattlegroundWS.h:205

References FlagCaptures, and FlagReturns.

◆ GetAttr1()

uint32 BattlegroundWGScore::GetAttr1 ( ) const
inlineoverrideprotectedvirtual

Reimplemented from BattlegroundScore.

201{ return FlagCaptures; }

References FlagCaptures.

◆ GetAttr2()

uint32 BattlegroundWGScore::GetAttr2 ( ) const
inlineoverrideprotectedvirtual

Reimplemented from BattlegroundScore.

202{ return FlagReturns; }

References FlagReturns.

◆ UpdateScore()

void BattlegroundWGScore::UpdateScore ( uint32  type,
uint32  value 
)
inlineoverrideprotectedvirtual

Reimplemented from BattlegroundScore.

184 {
185 switch (type)
186 {
187 case SCORE_FLAG_CAPTURES: // Flags captured
188 FlagCaptures += value;
189 break;
190 case SCORE_FLAG_RETURNS: // Flags returned
191 FlagReturns += value;
192 break;
193 default:
195 break;
196 }
197 }
@ SCORE_FLAG_CAPTURES
Definition BattlegroundScore.h:36
@ SCORE_FLAG_RETURNS
Definition BattlegroundScore.h:37
virtual void UpdateScore(uint32 type, uint32 value)
Definition BattlegroundScore.h:66

References FlagCaptures, FlagReturns, SCORE_FLAG_CAPTURES, SCORE_FLAG_RETURNS, and BattlegroundScore::UpdateScore().

Friends And Related Symbol Documentation

◆ BattlegroundWS

friend class BattlegroundWS
friend

Member Data Documentation

◆ FlagCaptures

uint32 BattlegroundWGScore::FlagCaptures = 0
protected

◆ FlagReturns

uint32 BattlegroundWGScore::FlagReturns = 0
protected

The documentation for this struct was generated from the following files: