#include "Unit.h"
◆ AttackPosition()
| AttackPosition::AttackPosition |
( |
Position |
pos | ) |
|
|
inline |
bool _taken
Definition Unit.h:614
Position _pos
Definition Unit.h:613
◆ operator=()
| int AttackPosition::operator= |
( |
const int |
val | ) |
|
|
inline |
604 {
605 if (!val)
606 {
607
609 return 0;
610 }
611 return 0;
612 };
References _taken.
◆ operator==()
| bool AttackPosition::operator== |
( |
const int |
val | ) |
|
|
inline |
600 {
601 return !val;
602 };
◆ _pos
◆ _taken
| bool AttackPosition::_taken |
The documentation for this struct was generated from the following file:
- azerothcore-wotlk/src/server/game/Entities/Unit/Unit.h