AzerothCore 3.3.5a
OpenSource WoW Emulator
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boss_shirrak_the_dead_watcher.cpp File Reference
#include "CreatureScript.h"
#include "Player.h"
#include "ScriptedCreature.h"
#include "SpellAuras.h"
#include "SpellScript.h"
#include "SpellScriptLoader.h"
#include "auchenai_crypts.h"

Go to the source code of this file.

Classes

struct  boss_shirrak_the_dead_watcher
 
class  spell_auchenai_possess
 

Enumerations

enum  Spells {
  SPELL_INHIBIT_MAGIC = 32264 ,
  SPELL_ATTRACT_MAGIC = 32265 ,
  SPELL_CARNIVOROUS_BITE = 36383 ,
  SPELL_FIERY_BLAST = 32302 ,
  SPELL_FOCUS_FIRE_VISUAL = 32286 ,
  SPELL_FOCUS_CAST = 32300 ,
  SPELL_POSSESS_INSTANT = 32830 ,
  SPELL_POSSESS_CHANNELED = 33401
}
 
enum  Misc {
  GROUP_BITE = 1 ,
  ENTRY_FOCUS_FIRE = 18374 ,
  EMOTE_FOCUSED = 0
}
 

Functions

void AddSC_boss_shirrak_the_dead_watcher ()
 

Enumeration Type Documentation

◆ Misc

enum Misc
Enumerator
GROUP_BITE 
ENTRY_FOCUS_FIRE 
EMOTE_FOCUSED 
40{
41 GROUP_BITE = 1,
42 ENTRY_FOCUS_FIRE = 18374,
44};
@ EMOTE_FOCUSED
Definition boss_shirrak_the_dead_watcher.cpp:43
@ ENTRY_FOCUS_FIRE
Definition boss_shirrak_the_dead_watcher.cpp:42
@ GROUP_BITE
Definition boss_shirrak_the_dead_watcher.cpp:41

◆ Spells

enum Spells
Enumerator
SPELL_INHIBIT_MAGIC 
SPELL_ATTRACT_MAGIC 
SPELL_CARNIVOROUS_BITE 
SPELL_FIERY_BLAST 
SPELL_FOCUS_FIRE_VISUAL 
SPELL_FOCUS_CAST 
SPELL_POSSESS_INSTANT 
SPELL_POSSESS_CHANNELED 
27{
28 SPELL_INHIBIT_MAGIC = 32264,
29 SPELL_ATTRACT_MAGIC = 32265,
31 SPELL_FIERY_BLAST = 32302,
33 SPELL_FOCUS_CAST = 32300,
34
37};
@ SPELL_INHIBIT_MAGIC
Definition boss_shirrak_the_dead_watcher.cpp:28
@ SPELL_CARNIVOROUS_BITE
Definition boss_shirrak_the_dead_watcher.cpp:30
@ SPELL_FIERY_BLAST
Definition boss_shirrak_the_dead_watcher.cpp:31
@ SPELL_ATTRACT_MAGIC
Definition boss_shirrak_the_dead_watcher.cpp:29
@ SPELL_POSSESS_INSTANT
Definition boss_shirrak_the_dead_watcher.cpp:35
@ SPELL_FOCUS_FIRE_VISUAL
Definition boss_shirrak_the_dead_watcher.cpp:32
@ SPELL_POSSESS_CHANNELED
Definition boss_shirrak_the_dead_watcher.cpp:36
@ SPELL_FOCUS_CAST
Definition boss_shirrak_the_dead_watcher.cpp:33

Function Documentation

◆ AddSC_boss_shirrak_the_dead_watcher()

void AddSC_boss_shirrak_the_dead_watcher ( )
239{
242}
#define RegisterSpellScript(spell_script)
Definition SpellScriptLoader.h:88
#define RegisterAuchenaiCryptsCreatureAI(ai_name)
Definition auchenai_crypts.h:41
Definition boss_shirrak_the_dead_watcher.cpp:188
Definition boss_shirrak_the_dead_watcher.cpp:47

References RegisterAuchenaiCryptsCreatureAI, and RegisterSpellScript.

Referenced by AddOutlandScripts().